Nice too see someone else like the blonde version of her.
I would love to know just what it is about Capcom and why they are so hell bent on destroying the looks of their women in Resident Evil.
For instance take my favourite girl Claire Redfield. In RE2 and Code Veronica she was absolutely gorgeous. In Revelations I have mixed feelings. In her normal clothes she is so-so, with her short hair yuck but in her cowbow outfit she is as gorgeous as hell. In her RE2 remake again so-so. I mean you wouldn't knock her back but she is far from attractive. I would love to know just what made Capcom pick the ugly Jordan Mcewen to be her face model.
Nice to see someone else thinking that the RE3 Remake was a stinking pile of shit. I spent £40 ($60) for a short 5 - 6 hour long game with no new game+ or any replayability value whatsoever and it wasn't worth going through that rubbish again to buy any of the stuff in that shop area. I would love to know just what the hell they were smoking over at IGN as they gave that game a 9/10.
RE3 Remake is one of those games that seems fine at first glance. When it's spoon fed to you in bits and pieces in previews, it creates this false idea that it's bigger and more inventive than it actually is. Most of us who've watched Capcom go up and down over the years were skeptical to begin with, especially after the leaks, but I tried to remain open minded about it. My initial playthrough was admittedly fun--nothing spectacular--but I've had zero desire to replay it, and my enthusiasm rapidly dried up because there just wasn't any meat on it. Meanwhile I've run through RE2 Remake some eight times. The difference in longevity is profound.
Maybe I could've forgiven RE3 Remake if had more unlockable outfits, weapons, game modes, etc, but the actual structure of the game itself, and the way Nemesis worked was just so... limited. There's not a lot you can really do with it. I was looking forward to seeing how the developers would expand on what they achieved with the badass Mr. X, only to find that they didn't expand on the idea at all. They actually back pedaled on one of the best aspects of a game they *just made* in favor of scripted events that have a one shot window of impact.
I think Capcom got really carried away with RE2 Remake's success. With dollar signs in their eyes, they lost perspective and rushed RE3 out the door in an attempt to ride the wave, rather than dedicate time and love to it. It's a real shame, because I always felt RE3, with its city environment, Nemesis, and live choice mechanic, had the potential to be something truly awesome in a remake. Instead, it's a footnote when it should've been a complete book all its own. Capcom is absolutely the definition of a mixed bag. When they're great, they're *really* great, and I love them for it. But then they put a cat turd in the bag and I'm like "why would you do this? What crazed chain of thought could've possibly justified this dick move?"
I'll admit, though, the intrepid modding community has created some beautiful costumes and alternative face models for Jill on the PC. While good community content doesn't justify a subpar base game, it does take the edge off. Slightly.
Sorry if that just came across as a random rant. This the first time I've posted any of my thoughts on RE3 Remake, and seeing it all in one place made me realize just how deeply disappointed I feel about it.
I spent £20 on Revelations 1 & 2 and got WEEKS of playability out of them thanks to the story and raid mode. When you can get more playability out of an Xbox Arcade game then you must know you have screwed up somewhere.
I reckon that Capcom only released that stinking pile of garbage so that they could release that equal pile of stinking horse manure in that multiplayer game.
You are so right that they can blow hot and cold. They made a game I loved and adored in Dragon's Dogma yet they come out with this stinking pile of crap in RE3 Remake. Cant figure them out.
I deleted the game from my hard drive as I never want to see it again. Ugly girl, mediocre graphics and pathetic game.
That game felt so bare. They managed to make these wide expansive streets with nothing to see or do in them, unlike the more limited original where even the debris was interesting. And when they finally give you an interesting moment, it's over before you know it.
There's too many awesome female characters, so I mention one awesome female developer.
She elevated the Legacy of Kain universe with Soul Reaver, made the Uncharted games and elevated Neil Druckmann's career... until he backstabbed her by getting her sacked from Naughty Dog and then EA fucked up the Star Wars games she and Visceral Games were working on.
FemShep - Mass Effect, FemRyder - Mass Effect Andromeda, Yennefer, Ciri, Triss, and Anna-Henrietta - Witcher 3 and Blood and Wine DLC, FemHawke, Merill, Isabella - Dragon Age 2, Morrigan, Flemeth - Dragon Age Origins, Dragon Age Inquisition, Aloy - Horizon Zero Dawn, Kassandra - AC Odyssey, Aya - AC Origins.
Agreed. I find Daisy to be a way more interesting and entertaining character than Peach. Really, I only play as Peach in games where Daisy's not available (e.g. Super Mario Bros. 2, Super Mario 3D World, Mario Party 2, and any Smash Bros. game prior to Ultimate).