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September 11
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What are the worst tropes in video games?

:iconottojokesrpg:
OttoJokesRPG Featured By Owner Sep 11, 2020  New Deviant Professional Digital Artist
The most over-used, fallback plot gimmicks in video games.
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:iconpulcella:
Pulcella Featured By Owner 2 days ago  Student Traditional Artist
Fetch quests
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:iconredfoxbennington:
Redfoxbennington Featured By Owner Oct 13, 2020  Student General Artist
Anything in Silent Hill 4 the room. 
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:iconalevesper:
AleVesper Featured By Owner 6 days ago  Hobbyist Digital Artist
I thought you liked that game? :?

Or am I mixing you up with someone else? Probably am.
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:iconredfoxbennington:
Redfoxbennington Featured By Owner 6 days ago  Student General Artist
I love the game. It's just everything wrong with video games in the early 2000's.
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:iconcobaltcrimson:
cobaltcrimson Featured By Owner Oct 11, 2020  Hobbyist General Artist
Probably doesn't count but cars that still run after 20 plus years when gasoline, modern gas thanks to additives, generally will go bad in less than a year. Skeletons that somehow are intact and sitting upright at desks or in cars instead of in piles the way skeletons really do things, if they were mummified or something i could see but this is a sin in so many games. Hell one game still had flesh on submerged corpses from WW2, how does that even work when there was sea life in the wreck. Oh and anything with a timer in it that isn't an outrun a bomb going off type thing. X-Com 2 with that stupid timer is a good example, when there's a half dozen ways to disable it online you know it's a mechanic nobody likes.
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:iconthehaxman:
TheHaxMan Featured By Owner Oct 9, 2020  Student Filmographer
I personally hate the one where all the females fall in love with the player character. Not that it's bad, but because the player character usually isn't that attractive to begin with. Japanese games have this problem in particular. Really unrealistic.
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:icongametrek:
GameTrek Featured By Owner Oct 9, 2020  Professional General Artist
Examples?

How do you know it is not a moment of passion?
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:iconthehaxman:
TheHaxMan Featured By Owner Oct 9, 2020  Student Filmographer
Pretty much every jrpg or visual novel. Visual novels are a bit different since that's the point of the game, but it still bothers me that the character designer makes these really nice looking female designs, and then the main character just gets the usual brown hair and unremarkable face. It's like, really? Just a small pet peeve of mine.
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:iconsmexy-nation:
Smexy-Nation Featured By Owner Oct 6, 2020  Hobbyist Filmographer
Padding.
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:icondancewithknives:
Dancewithknives Featured By Owner Oct 6, 2020
Feel like adding more:

Wokeness in the military:

In general, being woke in a game is just bad, but what annoys me to no end is when women are inserted into special forces roles and the game tries to take somewhat seriously. Sorry, but Theres a reason behind that.

In the same exact vein,I find it really annoying when foreigners, mainly British, people are included in American special forces units. Seriously, In Crysis, I’m pretty sure the team was US Navy SEALs in experimental combat equipment. why the hell was there a british guy on the team?
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:icongametrek:
GameTrek Featured By Owner Oct 9, 2020  Professional General Artist
We have this thing call skism??? a type of religion. Guy with a turban in the Military. It made the news in real life. British people look nice but they are really cruel
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:icondancewithknives:
This is more the players than the game or trope, but in general, the over the top stupidly complex plot of Metal Gear Solid is annoying and needs to die. Its not clever or good writing, its just nonsense presented poorly.

Here are some more i thought of:

The Illuminati: ive only seen this done well in Deus Ex, but in general, the one guy who is able to undermine the system that apparently runs the entire US or the whole world single handedly is retarded and needs to stop. One of the worst offenders is RE6 Splinter Cell Conviction, and MGS.

“The Joy of battle.”: mainly just poor writing, maybe something that can be worded differently, but the motivation that someone loves war or specifically “battle”, because what’s more satisfying than having your life ended by a split second and random outcome, am I right?

Oh my god, how could I forget this one.

Anagrams: even if they are somewhat relevant to the story, its almost never done well. Either its too dumb to be realistic or I don’t care enough to figure it out.

In MGS4, the “good guy team” Rat Patrol 1 was leet speak for Patriot, the bad guy. And in Dishonored, the ship’s name was an anagram for Farewell Daud, but i guarantee nobody gave the hint of a fuck about it.
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:iconsmithnikovat:
Smithnikovat Featured By Owner Oct 6, 2020
Hideo Kojima: A man who writes like someone who's only exposure to the outside world was through anime tapes, re-runs of the X Files, repeat viewings of Escape From New York, and conspiracy websites. 
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:icongametrek:
GameTrek Featured By Owner Oct 9, 2020  Professional General Artist
And? those are all popular things for a long time. Your 13yo what are you suppose to think while you look at Metal Gear Solid instructional manual with artwork?

MGS on PSX had Ninjas falling from the sky like this NES game I forget, and then have you fight a t-rex bot.

The biggest moment in that game was possibly

Grey-wolf banging his head fighting you inside of a small closed space

and

Running through caves of wolves who turns out to be nice harmless doggies

That is what Metal gear was good at. Surprising you. Even "Snatcher" Kojimas real beauty, with plot-twists ( too bad it was censored on the SEGA ports )
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:iconsmithnikovat:
Smithnikovat Featured By Owner Oct 9, 2020
Oh don't get me wrong, at times his writing is entertaining as hell, but at the same time it's worth pointing out how ridiculous it is.
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:icongametrek:
GameTrek Featured By Owner Oct 9, 2020  Professional General Artist
What would you like? Some boring CSI military channel bs?

Metal Gear Solid II was translated by a military brat. Who then attempted to sue Konami for sexual harassment, and an interviewer. Reality is that she tossed out many of the original script references deeming it to be too impossible for foreigners to understand the Japanese references.

Point being is that Kojima made

Splinter Cell
Resident Evil 4
Syphon Filter
Winback

and every game that proceeded it afterwards to follow up to that standard.

Everything else was some lame FPS, or typical terrorist bs with boring simulations.

It is a videogame
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:iconsmithnikovat:
Smithnikovat Featured By Owner Oct 9, 2020
>>What would you like? Some boring CSI military channel bs?
No, hence why I said it was entertaining. Sure as hell more so than some Cawadooty shit. But even entertaining things deserve to have it pointed out how gonzo and occasionally dumb it can be.
Also, Kojima didn't make those games. Not even sure why the hell you put RE4 in that list.
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:icondancewithknives:
Dancewithknives Featured By Owner Oct 13, 2020
People like to claim that MGS2 was the first game to use a laser sight for aiming, a la RE4.


Sorry, Operation Winback beat them to it.
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:icondancewithknives:
Dancewithknives Featured By Owner Oct 6, 2020
He criticized Metal Gear Survive for using zombies, saying its too far fetched and MGS is all political fiction...
this is the same man who made a character that is a literal vampire.
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:iconsmithnikovat:
Smithnikovat Featured By Owner Oct 6, 2020
As well as the same man who made a character that can talk to ghosts and another that turns bees into hand grenades.
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:icondancewithknives:
Dancewithknives Featured By Owner Oct 6, 2020
Tommy gun. Bee grenade. Bee-kini!
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:iconsmithnikovat:
Smithnikovat Featured By Owner Oct 6, 2020
Oh yea, also forgot the undead sniper that survives by photosynthesis. Yeesh.
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:icondancewithknives:
Dancewithknives Featured By Owner Oct 6, 2020
Not just The End. Quiet is basically the same thing except she dresses like a hooker because she breathes through her skin.
if only everyone hasnít proven that false already.
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:icongametrek:
GameTrek Featured By Owner Oct 9, 2020  Professional General Artist
Quiet is not dressed like a hooker. Do not disrespect. You want to say slutry of the 1960's okay but she is not a hooker. More like a mad-dog, insane woman. Thank god they made her like that.

In fact Quiet, Jill ( RE ),  "War of the Dead" are both the same character. Based off "Dawn of the Dead" and female protagonist.

Dawn of the Dead is probably one of the best movies up to date with the most ripped-off female character ever since April O' Niel who is literally a gogo girl.
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(3 Replies)
:iconalevesper:
AleVesper Featured By Owner Oct 5, 2020  Hobbyist Digital Artist
I guess I would say quick time events.

I don't despise them, but they're just kinda "meh, it's there".
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:icon5herlotta:
5HERLOTTA Featured By Owner Oct 5, 2020
I can't think of a worst, so I'll give you my favourite cheesy trope: ragtag group of kids gather together to kill god
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:iconikrines:
IKrines Featured By Owner Oct 4, 2020  Hobbyist General Artist
The Damsel-in-distress needs saving or escorting, mostly women, but rare case men, because they are useless and make you want them to let them be killed, rather than rescue them.

The useless helper, stating the obvious or stuff I have figured out on my own already...
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:iconeyeballearth:
EyeballEarth Featured By Owner Oct 4, 2020  Hobbyist Digital Artist
knee high fences as level borders
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:iconmaskeddeviantreturns:
The silent RPG protagonist. Or as I view them, the mute completely devoid of personality or human emotion that all of the other characters are inexplicably charmed by.

Completely absurd common enemy designs that have no place in the world of the game. Kind of immersion breaking when I'm traveling around a high fantasy world and I encounter a dancing  carrot with a gatling gun mounted to its head.
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:iconhai-etlik:
Hai-Etlik Featured By Owner Sep 28, 2020  Hobbyist General Artist
The recurring things in games I dislike tend to be mechanical (Boss Fights, Grinding, badly integrated minigames or other alternate gameplay modes like "turret/gunship sections", invisible edge of the level barriers) while the games I've disliked for plot reasons have been fairly unique in the reasons I disliked them, at least among games I've played: Ultima VIII, Ultima IX, Mass Effect 3 (The ending), Final Fantasy X, Star Ocean 3 (The last half and especially the ending).
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:iconthefandomdoe:
TheFandomDoe Featured By Owner Sep 27, 2020
Lootboxes.
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:iconmikey476:
Mikey476 Featured By Owner Sep 25, 2020  New Deviant Hobbyist Traditional Artist
If gameplay counts as a trope, I'd probably say trying too hard to implement realism. Like, I find it hard to play stuff like Red Dead where you have to mash the button to simulate sprinting or you need a full cutscene to pick up an item or heal wounds of whatever. I know they're meant to be immersive, but I'm never more hyper aware I'm playing a video game than when I have control taken away from me or made finicky for me so that the game can appear realistic.
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:iconsmashfang:
SmashFang Featured By Owner Sep 25, 2020
Stealth sections randomly thrown into a game not about stealth.
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:icondancewithknives:
Dancewithknives Featured By Owner Oct 5, 2020
I feel ya, The Evil Within vibes right here.
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:iconbelieveinya:
believeinya Featured By Owner Sep 25, 2020
Well I'm not seeing how thats a "trope" but yes, when I play a roleplaying game and suddenly I'm supposed to be good at racing, as it is done in Star Wars: Knights of the Old Republic, I'm NOT happy.

Fortunately its in no way necessary to do the races.
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:iconbelieveinya:
believeinya Featured By Owner Sep 22, 2020
Amnesia in the beginning of the game is used because the player doesnt know anything about the game either.

You're the chosen one is used because the player is indeed the protagonist.

I dont have too many issues with either as long as its not overdone.
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:iconstevemacqwark:
stevemacqwark Featured By Owner Sep 18, 2020  Hobbyist General Artist
Radio towers, bandit camps, nebulous content, "gameplay loop" and all the other boring shit Ubisoft has been shoven down our throats for over a decade. This is why there has never ever been a good Assassin's Creed. Then again, those vile rapists running Ubisoft only want games they want to play, regardless of whether or not anyone else would like.
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:icondureseye:
Dureseye Featured By Owner Sep 15, 2020  Hobbyist Digital Artist
^ Mario actually punches the blocks, so punches of steel I guess.

Hasn't been a huge issue in most games I guess but it did make me give up on a game right before the end - 
Final boss having two phases, one is difficult enough but when you finally beat it - surprise! second phase! oh and look, you died instantly,
well better send you back to the first phase so that you'll waste even more of your time and have absolutely no chance to actually learn how to beat the second phase!
(Game was the first Azure Striker Gunvolt btw)  
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:iconikrines:
IKrines Featured By Owner Oct 4, 2020  Hobbyist General Artist
Minecraft is another level of punching blocks.
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:icondumbledoreaskedcalm:
DumbledoreAskedCalm Featured By Owner Sep 15, 2020  New Deviant
Hit blocks from underneath them to get power up. Your character has a skull of steel don’t worry.
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:iconyangxiaofan457:
YangXiaoFan457 Featured By Owner Sep 15, 2020  Hobbyist General Artist
I don't like stealth escort missions.
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:iconmasked-guy:
Masked-Guy Featured By Owner Sep 14, 2020
YOU ARE HERO WHO SAVES THE WORLD AND PRINCESS.

Yes, looking at you zelda and 85% of the other games. I dont like your lazy plot.
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:iconsaikyoryuuougi:
saikyoryuuougi Featured By Owner Sep 14, 2020
Any kind of arbitrary grind for resources that is intended by design to take a long time to complete. It's an utter disrespect of the player's time and always comes across as filler to compensate for a lack of content.

Escort missions are pretty bad. Nobody likes to babysit needy characters that can't do anything for themselves, and you are completely at the mercy of the quality of the AI programming to get through it without mental scars.
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:iconjade-everstone:
Jade-Everstone Featured By Owner Sep 13, 2020  Student General Artist
more of a mechanic than a trope & it's dying out these days. but god if it's not VR or a game MEANT to rely on motion controls leave that shit OUT
I don't care if the console supports it just please, no random motion control puzzles society has progressed past random motion control puzzles
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:icon28118:
28118 Featured By Owner Edited Sep 12, 2020
Timed events. I feel like they're forced in just for the sake of a challenge.
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:iconsaikyoryuuougi:
saikyoryuuougi Featured By Owner Sep 14, 2020
One of the reasons why I think Majora's Mask is objectively inferior to Ocarina of Time.
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:icon28118:
28118 Featured By Owner Sep 14, 2020
I see.
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:iconoldepup:
Oldepup Featured By Owner Sep 12, 2020  Hobbyist Digital Artist
You begin as a resident of a peaceful, idyllic village, until that fateful day when [insert villainous character/force here] came and destroyed it, setting you on a revenge quest that ends up pitting you against an evil empire/god.
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:icondancewithknives:
Dancewithknives Featured By Owner Oct 5, 2020
“Oh, you will forever remember that day as the day I destroyed your village. But for me, it was just Tuesday.”
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:iconsmithnikovat:
Smithnikovat Featured By Owner Sep 12, 2020
Fuckin teenagers fighting God. 

Chosen one isn't BAD, per se, just too frequent. I rarely play a video game wanting to be just some random schlub that get's ganked by the first creature to come along. 
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