Details

Closed to new replies
January 15, 2006
Link

Statistics

Replies: 2

Need 2D artists for established RPG project

:iconrajx30:
Rajx30 Featured By Owner Jan 15, 2006
Hello!

I am working on a 2D role playing game (RPG) for PC, and I'm searching for a good 2D artist to help out with the project. I've posted some information about the project, the team, and the description of what needs to be done below. If you might be interested in joining, please drop me a line at jobs{AT}allacrost{DOT}org. Thank you for reading

Description
Hero of Allacrost (www.allacrost.org) is a single-player, 2D RPG started by Tyler Olsen (a.k.a. "Roots"). The game is modeled after SNES-era RPGs like Final Fantasy VI and Chrono Trigger, but we have implemented our own flair of modern features and graphics. We are a well-established project and have been around for over 18 months now.

Target Aim
Allacrost is cross-platform and will be available on all flavors of Linux, BSD, Windows, Mac OSX, and whatever else we can compile it on. It is also designed to support multiple languages, from English to Portugese to Japanese. Additionally, the game is not-for-profit and open-source, licensed under the GPL. We are aiming for as broad of a target audience as possible, and hope that people from all walks can enjoy this game.

Compensation
Because we will not collect any revenue for this game, we cannot offer you financial compensation. However, all of the current staff are quite content with putting forth their efforts into what we believe will someday be a great game to share.

About the Team
Our current staff count, although some are currently on hiatus

> Programmers: 6
> Artists: 6
> Composers: 2
> Web Designer: 1

Communication and feedback are a big thing on our team and everyone is encouraged to comment on any work or ideas that are shared. We are very flexible with our work schedules and loads. All that we ask for is for people to give up what time that they can afford to. If a staff member becomes disinterested in what they are currently doing, we're willing to assign them something new that they wish to work on.

Unfortunately, some of our artists have been swamped with outside committments like school and work, so we are looking to expand our team. I won't lie- we are hurting for artwork, so I'd ask anyone interested to apply.

Current State of the Game
The game is currently playable, but you can't do much yet. However, we have made a lot of progress on the engine- i.e. all the low-level parts of the game that make up the foundation of the game. Now, finally we are at a point where we can focus on creating the gameplay itself, and a big part of the challenge from this point on is going to be developing new content, hence the need for artists

Description of Art Needed
Here is a list of the specific areas of artwork that we need help with:

> Map tiles (32x32 pixels)
> Map sprites and animations (32x64 pixels) and other map objects (trees, creatures, etc)
> Character battle sprites and animations (64x128 pixels)
> Enemy battle sprites (64x64 pixels and up)
> Other battle art like visual effects (fire, etc)
> Icons and miscellaneous GUI-related art

We maintain a high level of quality for our artwork and you can expect that each piece of art you create will be reviewed by the other artists and the rest of the team. Typically the third draft or so becomes the final, approved version.

You can use whichever paint program you like. The only restriction is that images must be in PNG format. We do not use palettes, so you can use any colors you like.

For the most part, almost all of the artwork that needs to be done is pixel art. However, if you aren't experienced with pixel art, but you are a strong artist overall, we would still like to hear from you. One person on our team struggled with stick figures when he started out, but he's learned a lot and worked at it, and now his work is truly amazing in my opinion.

Samples of Artwork
Here are some samples of artwork created by our team:

Main screen background
Main character battle Sprite
Monster battle sprite #1 (Spider)
Monster battle sprite #2 (Snake)
Monster battle sprite #3 (Skeleton)
Sample map tile art
Main character walking sprite
Concept art (Scorpion)

Website links

Main site
[link]
FAQ
[link]
Story
[link]
Artwork
[link]
Music
[link]
Forum
[link]

Contact Information
Please send e-mail to jobs{AT}allacrost{DOT}org. Please also include the following in your e-mail:

> A little information about yourself and who you are
> Background knowledge and experience
> Your availability (even if only a few hours per week, we'll consider you)
> Demonstration/proof of your skills (links to past projects, sample art, etc)
> Why you want to work with us
Reply

You can no longer comment on this thread as it was closed due to no activity for a month.

Devious Comments

:iconrootslinux:
RootsLINUX Featured By Owner Jan 16, 2006
We've had a couple of applications, but we're still looking for more people with spare time and energy to help out. There's still plenty of artworks that could use an extra hand, so let us know if you're interested!
Reply
:iconrootslinux:
RootsLINUX Featured By Owner Jan 15, 2006
I thought it might be nice to post what fellow deviants also contribute to our project. :D (Obviously, I'm one of them, but I'm more of a programmer than an artist).


Safir-Kreuz
[link]
zomby138
[link]
Venndetta1
[link]
Reply
Add a Comment: