The simplest advise I can give is scan your line work in (pencil or ink - light pencils can always be boosted/darkened a little using the Image/Adjustment/Curve tool).
Copy your line-work layer and set it as the upper layer, changing the "normal" property tab at the top of your layers box to "multiply" - this will allow you to see the layer(s) directly below it through your line-work.
Then simply create several new layers below this on which to colour the image. I tend to use one layer for skin, one for fabrics, and another for hard surfaces like armour etc. But use as many as you feel comfortable with (and don't forget to name them - anything over ten layers starts to get confusing and frustrating otherwise).
There are a number of different approaches but that method has worked for me with both inks (eg. [link] ) and sketched pencils (eg. [link] ). Its always worth flipping through the magazine rack at the newsagent to see if there are any valuable tutorials on other methods too, and maybe signing up to a site like CGTalk, which has some great tutorials on there.
Wow, your work is awesome! I think that method is the easiest to understand and a good start. I can always explore and learn beyond that later. Again, thank you so much for your time and the additional advice that you've given.
Well.. there really isn't a way to explain how to paint digitally. It's kind of like explaining how to draw. If you want to learn, all you need is to study and practice. Look at other people's work, and try to gather information from them. Also, a few pointers: -don't use black or white (especially if you're aiming for realism) because it will deaden your image -don't overuse the smudge and blur tools, and try to stay away from filters -get a tablet if you don't own one. It will become your best friend -remember that color is reflective so be sure to incorporate that into your artwork
Resist the idea of using the Smudge tool to blend. Instead, think in a more painterly fashion: use a soft brush with the opacity turned down low, and layer strokes over each other to build up the color.
Blending two colors next to each other can be done by using the same low-opacity brush and stroking one color over the other. Use the eyedropper tool to pick up the new color formed by doing so, and stroke it back into the original color. Keep doing that, and you'll eventually blend the two.
It's good in small areas, but in larger areas it ends up with a distinct "Photoshop Smudge Tool!" look. I'm sure there's people out there who've figured out how to use it without getting that look, but they're few and far between.
That's actualy easy to avoid. You just wiggle the brush back and forth along the seams with a soft brush, and do it again if you get more lines. It dosen't look all that bad when you know how to use it. Just don't use those big swirling motions, that's when it loks bad.
I was doing that here on his face. :thumb69576254: That didn't turn out well
Perhaps I'll make myself a bit more clear: learn to paint digitally Use painting techniques, instead of digital-only techniques like smudging. They're more versatile, and they extend farther: you can use them in all manner of CG programs, instead of being stuck with one that's proprietary like Photoshop's Smudge is, and one day, when you pick up real media, you'll already know some of the technique and won't be starting from scratch.
Or you could just use Smudge and limit yourself. Up to you.
Oh and I totally understand about explaining. I hate it when I have to explain stuff. I do my own problem-solving in my head as I work so often times, I'm going to be the only one who'll truly understand what I'm doing. Try voicing that out and it sounds silly and confusing---even to me. lol I'm sure that's a similar problem.
I'm sure a lot of people would appreciate it if you did try. I know I would