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November 26, 2012
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Mozilla turning off Win64 builds

:iconppgrainbow:
ppgrainbow Featured By Owner Nov 26, 2012  Hobbyist General Artist
For more information regarding the suspension of 64-bit builds of Firefox read this article: [link]

If users were hoping for a 64-bit version of Firefox...bad news, this is not going to happen - now, nor in the near future. The reasons are according to a message posted to Bugzilla, Benjamin Smedberg, a developer with consulting from Mozdev stated that the Win64 builds need to stop. Win64 builders are a constant source of misunderstanding and frustration, because of the following:

1. Many plugins are still natively not available in 64-bit versions of Windows.
2. The 64-bit plugins that are available don't even work correctly in Firefox, because developers have not implemented things like windowproc hooking, which means that browser hangs are more common.
3. Crashes submitted by users of 64-bit Windows OSes are currently not high priority, because developers are working on other things.
4. Developing Win64 builds are frustrating for users, because they feel (and absolutely are) second class.
5. It is also frustrating for stability team triage, because crash-stats does NOT easily distinguish between x86 and x64 builds in the topcrash lists and other reports. Developers have basically ignored a set of nightly "topcrashes", because they are x64 only.

For these obvious reasons, Mozilla made a decision to disable the Win64 nightly builds for now and should publish a custom update to move the current Win64 nightly users back to Win32 and should disable Win64 builds completely.

And for these reasons, it's obvious that Win64 builds never made it out of Nightly and will be scrapped until further notice. Users who are on Windows XP x64 and later can still run the Win32 builds of Firefox (Nightly, Aurora, Beta and Released versions).

Is everyone disappointed about Benjamin's decision to turn off Win64 builds?
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Devious Comments

:iconscholarwarrior-lad:
scholarwarrior-lad Featured By Owner Dec 8, 2012  Hobbyist General Artist
Lame. Personally I see this as a sort of laziness on the part of the programmers. You also see this with plugins quite often too. The development of 64 bit versions lags behind that of the 32 bit ones. I think they don't like writing the 64-bit versions of platforms because these are harder to put together and write than their corresponding 32 bit counterparts. As long as it is possible to run a 32 bit version of the browser on a 64-bit operating system though I suppose I'll be okay with it but I'm sick of all the excuse making people dole at instead of being honest and just saying they don't want to go that extra mile because it's hard and they don't like doing it.
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:iconppgrainbow:
ppgrainbow Featured By Owner Dec 9, 2012  Hobbyist General Artist
Well...the developers tried to get 64-bit plugins to work in 64-bit Nightly builds of Firefox, but it was just too much for right now. :(

I honestly can't blame them.
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:iconscholarwarrior-lad:
scholarwarrior-lad Featured By Owner Dec 9, 2012  Hobbyist General Artist
Aren't nightly builds usually buggy anyway though?
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:iconppgrainbow:
ppgrainbow Featured By Owner Dec 10, 2012  Hobbyist General Artist
Nightly builds are buggy and not 100% stable.
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:iconcinderblockstudios:
CinderBlockStudios Featured By Owner Nov 29, 2012  Professional Traditional Artist
Firefox doesn't need to be 64 bit. It's a browser...not a hub for a bunch of plugins.
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:iconppgrainbow:
ppgrainbow Featured By Owner Nov 29, 2012  Hobbyist General Artist
That's your opinion. It's just that plugins are not compatible with 64-bit Firefox Nightlies and that's the reason why they scrubbed the Win64 builds.
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:iconcinderblockstudios:
CinderBlockStudios Featured By Owner Nov 29, 2012  Professional Traditional Artist
still doesn't seem to be a major concern.
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:iconppgrainbow:
ppgrainbow Featured By Owner Nov 29, 2012  Hobbyist General Artist
It isn't.
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:iconpr-imagery:
PR-Imagery Featured By Owner Nov 26, 2012  Hobbyist General Artist
Meh, Waterfox.
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:iconppgrainbow:
ppgrainbow Featured By Owner Nov 26, 2012  Hobbyist General Artist
Even if people tend to use Waterfox, the plugins wouldn't still maintain compatibility.
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:iconpr-imagery:
PR-Imagery Featured By Owner Nov 28, 2012  Hobbyist General Artist
I've had no problems at all with my plugins, and I have quite a few :shrug:
Only issue I've had is with banking, which doesn't work for security reasons since its not an official browser.
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:iconppgrainbow:
ppgrainbow Featured By Owner Nov 28, 2012  Hobbyist General Artist
Oh, dear. That's not good. :(
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:iconpr-imagery:
PR-Imagery Featured By Owner Nov 28, 2012  Hobbyist General Artist
Guess its just because the browser isn't recognized by my bankers platform
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:iconppgrainbow:
ppgrainbow Featured By Owner Nov 29, 2012  Hobbyist General Artist
I knew it. :no:
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:iconpyrohmstr:
pyrohmstr Featured By Owner Nov 26, 2012  Professional Artist
Waterfox is better than the nightly 64-bit builds anyway :shrug:

Honestly though, the 64-bit firefox really hasn't made much difference. Firefox rendering a page a few thousands of a second faster is not really worth the incompatibility with plugins. I mean, I just run both at the same time when I need to, but it's annoying.
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:iconppgrainbow:
ppgrainbow Featured By Owner Nov 26, 2012  Hobbyist General Artist
It's really true. I just don't think that it's worth it for developers to continue making Win64 builds when the plugins are not compatible. :(
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:icondelusionalhamster:
delusionalHamster Featured By Owner Nov 26, 2012  Hobbyist Digital Artist
64-bit linux versions are still supported.

I guess people who like to run 64-bit OS:s and use Firefox should just move to using a REAL operating system instead of a microsoft toy.
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:iconppgrainbow:
ppgrainbow Featured By Owner Nov 26, 2012  Hobbyist General Artist
This also applies to 64-bit MacOS builds. Users who are still running 64-bit versions of Windows will have to use the Win32 builds for now.
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:icondelusionalhamster:
delusionalHamster Featured By Owner Nov 26, 2012  Hobbyist Digital Artist
There's no point in using a 64-bit OS if you run 32-bit programs in it.

If only there was a way to switch between 32- and 64-bit OS:es free of charge. You know, instead of having to pay microsoft for 2 separate OS licenses.

Oh, wait... there is! All you have to do is ditch windows and use linux instead. Problem solved!
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:iconppgrainbow:
ppgrainbow Featured By Owner Nov 26, 2012  Hobbyist General Artist
You are so stubborn.

Switching to Linux is NOT the best solution for users who are using 64-bit versions of Windows. There is no reason for anyone who want to switch between 32-bit and 64-bit OSes (including Windows). Windows 7 and 8 both include 32-bit and 64-bit licenses.
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:icondelusionalhamster:
delusionalHamster Featured By Owner Nov 27, 2012  Hobbyist Digital Artist
Switching to Linux is the best solution for everyone.
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:iconppgrainbow:
ppgrainbow Featured By Owner Nov 27, 2012  Hobbyist General Artist
Wrong.
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:icondelusionalhamster:
delusionalHamster Featured By Owner Nov 27, 2012  Hobbyist Digital Artist
No, YOU are wrong.
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:iconppgrainbow:
ppgrainbow Featured By Owner Nov 27, 2012  Hobbyist General Artist
No. You're being way overly elite here. Now, knock it off. :no:
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(1 Reply)
:icondeusix:
DeusIX Featured By Owner Nov 27, 2012  Hobbyist Digital Artist
and once you switch, you won't look back :)

... unless you have a crappy video-card and want to play new games. ;)
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:icondelusionalhamster:
delusionalHamster Featured By Owner Nov 27, 2012  Hobbyist Digital Artist
I have a several years old computer with cheapo integrated GPU. Things run fine with my crappy video. Much better than on windows at any rate.

New games you say? Like the ones available on Steam? Which is soon available on linux because Valve would rather support linux than the catastrophe known as windows 8?

Or the dozens of new games funded in kickstarter that are all producing linux versions? Those kind of new games you're talking about?
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:icondeusix:
DeusIX Featured By Owner Nov 28, 2012  Hobbyist Digital Artist
Good for you!
But that doesn't mean that everyone is as lucky. For example: I can't run MassEffects or UT3 on my Linux, but they run fine on windows.

I only hope that Star Citizen gets Linux support.

(haha.. Windows8, oh wow XD)
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