I'm still working on the second part of the tutorial, but the first part is kinda stand-alone. It is a fairly basic tutorial for maya that shows how to model a space ship.
If anyone sees any problems with it, has some critiques about it, or has any questions, feel free to ask.
One thing that has already been brough up is the cockpit. I know it starts out as a really bad n-gon. After using the Smooth tool on it, towards the end of the tutorial, it and everything else becomes perfect quads.
--
Light can not exist without darkness to contrast it -Rasiel Draconis
Yeah, I come up with quotes, Wanna fight about it? -Rasiel Draconis
I personally have no experiance in Maya but I will see if I get someone to look at it for you
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If anyone sees any problems with it, has some critiques about it, or has any questions, feel free to ask.
One thing that has already been brough up is the cockpit. I know it starts out as a really bad n-gon. After using the Smooth tool on it, towards the end of the tutorial, it and everything else becomes perfect quads.
--
Light can not exist without darkness to contrast it
-Rasiel Draconis
Yeah, I come up with quotes, Wanna fight about it?
-Rasiel Draconis