I actually feel Disney is doing a great job with its recent 3D animations, like Brave and Tangled. To me, they incorporate the best of both worlds: the fluidity and dynamism of 2D animation, and the realism that 3D animation affords. With 3D animation they haven't compromised a single bit on the animation quality that made the original 2D films so appealing (all the squash and stretch, and not being afraid to exaggerate actions to give them more life, for example.) What really amazed me about them both is how Disney succeeded in incorporating a very traditional, painterly feel into them, particularly in the art direction, through the environment and character designs. They're gorgeous! Even though many of them are modelled and not painted they still manage to look like they're part of a painting as a whole, much like it was in the older 2D animated films like Sleeping Beauty and Pocahontas.
The thing about 3D is that they're really expensive to produce so if production quality isn't good enough, it really sticks out. In those cases I wish the studios had stuck to 2D instead. I especially hate it when 2D animations suddenly insert a 3D sequence somewhere to... I dunno, spice things up? But they don't fit with the rest of the 2D sequences. Those irk me so much. I guess the important thing is quality art direction, to me... as long as it's good, medium doesn't matter.
3D is complete overkill right now. Its just not at the point, technologically, where movies or shows can be made efficiently and not look tacky. 2D looks how it is intended, but 3D looks off, because it just can't look perfectly as its intended. Pixar movies are fantastic, but nothing else seems to come close. Especially for television.
I just look at films and shows and think, did this need to be 3D? Sometimes, it is the better medium if executed well and the characters/environment can actually benefit from it, but usually its just 3D for the sake of being 3D, riding the hype and making money.
I'm an aspiring cartoonist, so I should be happy once I get my Jackal Jeffrey comic published. And I am also hoping that it might possibly be turned into an animated series, but with traditional hand-drawn animation, if you get my drift.
I prefer 2D animations, I guess I got used to them when I was a child. It's hard to explain but I feel like 3D animations don't have a soul. I agree that 3D animations look boring despite that they have all the effects and stuff. I wish they made more 2D animations... I remember when I was younger and felt so disappointed when they started making more 3D movies.
Some 3D movies are also good, like Tangled, How to train your dragon and Wall-e, but I think I would like some of them more if they were 2D movies
"I think I would like some of them more if they were 2D movies"
Sometimes i think that less known and smaller 3d films could be really good and stand out if they were 2d. But if you're good (or bad) at making 3d films doesn't mean that you're good (or better) with 2d films. Maybe making those 3d models with computers is easier and more appealing to start working with instead of somehow old-fashioned 2d or even cel animation.
The thing about 3d is that it appeals less to the intellect and more to the senses. So its popular. Moreover, 3d animation generally takes less time and is more forgiving, and is therefore cheaper - it can be tweaked here and there if characters need to be modified or things need to be taken out or added in, say, due to an unfortunate controversy in the news that relates to the films subject matter or something similar.
But the alternative animation is out there, youve just got to look for it. Heres some of my favourite 2d pieces I came accross while studying it at uni that you might not know.
[link] Mona Lisa Descending a Staircase - Joan Gratz [link] The old man and the sea - Alexander Petrov [link] Firebird Suite - Fantasia 2000 [link] Plymptoons - Bill Plympton [link] Rejected - Don Hertzfeldt [link] Sloth Perfectra - Wonderglen
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Bluefley has a gallery filled with artwork that whisks you off in to a Sci-fi daydream, and keeps you captivated for hours. Marc has been a member of our community for over a decade and has achieved nothing but success with his astounding commitment to interacting with the community, sharing a prolific amount of video tutorials and generally being an all round rockstar deviant. It is no joke that we are absolutely delighted to award the Deviousness Award for April 2014 to ... Read More