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February 25, 2013
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PC gaming: what kind of controller do you use?

:iconanimerrill:
AniMerrill Featured By Owner Feb 25, 2013  Professional Digital Artist
Hey, I'm in the process of designing a game for PC (which we might later move to consoles if it does well) and I ran into an interesting problem. I have no idea what PC game pads are like these days, and I only have a GameStop XBOX controller because at one point I was working with XNA and needed a testing controller.

I'm really passionate about making our game controller-compatible, since I personally believe gaming feels best (probably just my nostalgia boner) when played on a real, bonafide game pad. PLEASE NOTE: a keyboard layout will be the default, I'm not stupid. Every computer USUALLY has a keyboard, so that way it will definitely be playable by everyone. But just for people who feel the same way I do, or in the event that local multiplayer is included, I wanna make sure I have the most popular game pads in mind when designing a control scheme.

Any input would be appreciated, and if you DO happen to have a controller in the "Other" category, if you could link a pic or amazon listing for it that'd be awesome.

Thanks again~

tl;dr Do you just use A) a keyboard/mouse combo, B)an XBOX 360 or PS3 controller, or another with the same layout, or C)some other kind and please explain below.
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Devious Comments

:iconscalman:
scalman Featured By Owner Mar 1, 2013
best and cheapest controlers for best gaming on pc are console controllers. both are good ,maybe x360 more for bigger hands . and in some ways its more comfy,but PS3 controller have bonus that u no need nothing else to buy ..just connect it to pc by usb cable..done its working. specialy if u play or playe dgames earlier with console so to play them with same controller again on pc is best way .
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:iconalmathecute:
almathecute Featured By Owner Feb 28, 2013  Hobbyist General Artist
Razor Anansi Keyboard + Razor Naga Epic. Im pleased with the setup. I cannot f***ing stand a controller, which part of the reason I am a pc gamer ;) but thats just personal Tastes.

Oh wait I also have a AV8R-01 for the rare acations I play a Combat Flight/Space sim. Thats it
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:iconca-wolf:
CA-WOLF Featured By Owner Feb 28, 2013  Hobbyist General Artist
Mouse: Steelseries Katana

Keyboard: Standard logitech

Gamepad: Logitech F510
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:iconlemon1986:
lemon1986 Featured By Owner Feb 28, 2013
Mouse+gameboard

Specifically logitech G700 and logitech G13
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:iconzoltor:
Zoltor Featured By Owner Feb 27, 2013
Depends on the game, general PC games, I use the R.A.T 7(omg such a godly mouse)+keyboard, with other stuff, I use an adapter so I can use a classic controller pro.
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:iconparadigmfallen:
ParadigmFallen Featured By Owner Feb 27, 2013  Professional Artist
I use my keyboard, although I'm debating getting Motion Joy in order to use my PS3 controller.

Honestly, I only like certain games with a controller, and as a fellow indie dev, I can tell you right now that you need to make sure to test both the keyboard and controller layouts -- Quantum Conundrum didn't do that and it backfired for the PC version because the keyboard layout was horrible.

If it's going to be more in the vague area between inFamous, Dragon's Dogma, or DmC, then I might use a controller, but otherwise I won't really care. I was brought into gaming by Windows 95, so I have no such nostaglia "boners".
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:iconanimerrill:
AniMerrill Featured By Owner Feb 28, 2013  Professional Digital Artist
Really I have a pretty good idea how I want to do input for the game and allow the player to make several configuration profiles for the game depending on what devices they use. Mainly I just needed to see if like, by some odd chance, most controllers came with four less buttons than a standard XBOX or PS3 controller.
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:iconparadigmfallen:
ParadigmFallen Featured By Owner Feb 28, 2013  Professional Artist
...dude, a glance at Amazon could easily confirm that most PC controllers have the same buttons. The only things that wouldn't would be joysticks, and outside of flight simulators, what are those good for anymore?
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:iconxopachi:
XoPachi Featured By Owner Feb 27, 2013
Depends on the game:
Any Platformer: Logitech F310 Gamepad
Shooters: Logitech F310 Gamepad
First Person and Third Person games: Keyboard and Mouse
Topdown games: Keyboard and mouse

However one of these days I am DEFINITELY buying one of those joystick/keypad hybrid things to replace using a keyboard, but still use the mouse. I just can't stand using four fucking buttons ALONE to move and there is a lot of margin for fuck ups when I play faster paced stuff. I still on occasion hit the wrong key when trying to use grenades or something and it's just...goddamn uncomfortable. ;-;
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:iconrocketeer-raccoon:
Rocketeer-Raccoon Featured By Owner Feb 27, 2013  Hobbyist General Artist
It depends on the game I want to play, if it's a first person or an MMO type game, I would use the mouse and keyboard. For anything else I use the wireless Xbox 360 controller with the help of the wireless receiver to make it work. :)
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:iconruwich:
Ruwich Featured By Owner Feb 27, 2013  Hobbyist Digital Artist
Keyboard+mouse.
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:iconshothevipa:
ShoTheVipa Featured By Owner Feb 27, 2013
I usually stick with the keyboard and mouse, but for some games I'll use a PS2 controller.
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:iconnirvanagenesis:
NirvanaGenesis Featured By Owner Feb 26, 2013
I use the keyboard most of the time, but for some games, I use an Xbox 360 controller.
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:iconcosmic--chaos:
Cosmic--Chaos Featured By Owner Feb 26, 2013  Hobbyist General Artist
I use a keyboard and a mouse.
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:iconstareon:
Stareon Featured By Owner Feb 26, 2013  Hobbyist General Artist
I use an Xbox 360 controller.
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:iconlegendarysuperman:
LegendarySuperman Featured By Owner Feb 26, 2013  Hobbyist Digital Artist
As a fellow game designer that has dealt with this a little, I'd say this: make your game with keyboard controls first (you're already doing that, way to go! :dummy:), next, allow Xbox360 controls. Those seem to pretty much be the expected controls when someone gets a game and sees that it's controller-enabled. If they have another controller, they can always utilize JoytoKey :shrug:
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:iconanimerrill:
AniMerrill Featured By Owner Feb 26, 2013  Professional Digital Artist
If anything, that's just what this little survey (and the one I put on gamedev.net) kinda confirmed, seems like everything will map to that gamepad scheme almost universally. Anything else is owned by less than a percent of gamers and not really worth the time.
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:iconfolji:
Folji Featured By Owner Feb 26, 2013  Hobbyist Digital Artist
In addition to my Logitech G15 keyboard and MX518 mouse, I've got a Logitech F310 handheld controller. Mostly because I wanted something or other new after my old one broke down, but an wireless F710 didn't entirely fit my budget right at the time when I got it. :giggle:
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:icondezenerate:
Dezenerate Featured By Owner Feb 26, 2013
I use mostly the A option, but occasionally I use the XBOX Mad Catz controller. {image}
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:iconhappyduckcreator:
HappyDuckCreator Featured By Owner Feb 25, 2013  Hobbyist General Artist
Some cheap PS2 ripoff controller.
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:icon0rg:
0rg Featured By Owner Feb 25, 2013
KB+M
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:iconaeschynite:
AESCHYNITE Featured By Owner Feb 25, 2013
Mainly mouse and keyboard.
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:iconcosmic-doodle:
Cosmic-doodle Featured By Owner Feb 25, 2013  Hobbyist Digital Artist
I use a Saitek cyborg something something. :dummy:
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:iconmechakraken:
MechaKraken Featured By Owner Feb 25, 2013  Hobbyist Digital Artist
I've forgotten the company names of these controllers, but of all the PC controllers I've used, the Sidewinder and Saitek controllers were great. The one I use now says SteelSeries 3GC on it and has handled great too.

I agree with the problem of using keys to play games. I will use the keyboard if there is no choice, but if I do have a choice I would prefer the ability to map controls to a gamepad if possible, so that I don't have to sit hunched over the keyboard when I could be relaxing comfortably.
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:iconanimerrill:
AniMerrill Featured By Owner Feb 25, 2013  Professional Digital Artist
Yeah, I grew up a console gamer so my entire idea of what playing video games is revolves around a controller. I feel most in control like that, whereas on a keyboard or (recently) on smartphones it's sometime's easy to get unaligned with keys or whatever... whereas it's pretty straightforward on a controller.

Plus, I like to plug my computer into my TV just to get more of the retro vibe from certain games (especially if playing on an emulator or something like that).

Thanks for the input.
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:iconpyrohmstr:
pyrohmstr Featured By Owner Feb 25, 2013  Professional Artist
I have a wireless 360 controller for the rare occasions I need it.

Mouse and keyboard are my mainstays.
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:icontheaatherea:
TheaAtherea Featured By Owner Feb 25, 2013   General Artist
I prefer a keyboard and mouse, unless it's a 2D sidescroller type of game, or maybe something like Zelda if you mess with emulators. Anything else needs a keyboard/mouse combo, in my opinion, especially anything first person. Better control and precision when moving or aiming.

If I wanted to use a controller for some odd reason, I'd probably just use a USB Xbox controller, assuming the game is compatible.
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:iconanimerrill:
AniMerrill Featured By Owner Feb 25, 2013  Professional Digital Artist
It's actually a 2d tribute of sorts to Zelda, actually, so this may be relevant. But thank you for your input :D
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:icondj0hybrid:
DJ0Hybrid Featured By Owner Feb 25, 2013  Hobbyist Writer
Beyond the whole keyboard stuff, I use a Xbox 360 controller. For Windows machine, it seems to be standard (despite that Microsoft doesn't really advertise it and not many people seem to mention it.)

After that, there's my Logitech G25 steering wheel kit which is pretty self-explanitory in terms of what it is for.
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:iconpakaku:
Pakaku Featured By Owner Feb 25, 2013
Pretty much every controller is a variation of the Xbox controller. Four face buttons, four trigger buttons, two analog sticks, and a dpad.

I use one that adds two extra face buttons, but they're mapped to the L1 R1 buttons. So it's not a true six-button controller.

Keyboard + mouse is still best, however :dummy:
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:iconanimerrill:
AniMerrill Featured By Owner Feb 25, 2013  Professional Digital Artist
This is the impression I'm getting... aside from space simulator joysticks, everything seems to fit well into that mold (which as a designer I'm pretty happy about).

Thank you for your imput.
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:iconpakaku:
Pakaku Featured By Owner Feb 25, 2013
I'd rather see more six-button controllers, but the four-button layout is pretty much the norm these days.
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:iconanimerrill:
AniMerrill Featured By Owner Feb 25, 2013  Professional Digital Artist
Yeah... but it kinda sucks since unless if everyone started using six buttons on their controllers (like a major console changed their controller, or a popular developer recommended one for their game) they would end up being kinda useless since games wouldn't be designed around them.

I'll try to add some features in my game where six buttons are useful though XD
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:iconabstract-mindser:
Abstract-Mindser Featured By Owner Feb 25, 2013
I'm currently using a Logitech F310.

Its a weird hybrid of B, as it has the PSX layout, but the 360 buttons. I enjoy it, because unlike most people, I don't have the small hands of a chimp, and as such, things in the vein of the 360 don't make sense to me. It was a natural evolution since many of my influential years were spent at a SNES, and we all know how the PSX was borne of it.
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:iconanimerrill:
AniMerrill Featured By Owner Feb 25, 2013  Professional Digital Artist
I actually think I had one like that when I was a kid, minus the dual joysticks. That's really weird XD

Thank you for your input.
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:iconabstract-mindser:
Abstract-Mindser Featured By Owner Feb 26, 2013
And don't forget, just because they aren't face buttons doesn't mean you should exclude the idea of start, select, triggers, and whatever those slidy things on the back of the controllers are, along with the L3 and R3.
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:iconanimerrill:
AniMerrill Featured By Owner Feb 26, 2013  Professional Digital Artist
Since most controllers have a start and select type buttons, as well as two triggers, I've already considered those. I however was not aware controllers came with L3 and R3.

I think the most important thing is to figure out what MOST people would have by standard, but maybe somehow factoring in some of the more complex keyboard functions and finding way for people to access those if they happen to have a gamepad with an unusually large amount of buttons.
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:iconabstract-mindser:
Abstract-Mindser Featured By Owner Feb 28, 2013
I'm also seeing that the F310 is more popular than I was lead to believe.
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