There are a few games that have been difficult because of game mechanics more than anything (the frustrating kind that puts you off the game) but here are some that I enjoy the difficulty of:
- Viewtiful Joe: Difficult as hell, but every time you mess up you know it's your fault. - Jak II: I played this as a kid and ended up abandoning it for about 6 months because I got stuck on one mission. - Timesplitters 2: Trying to complete this on Hard mode is insanely frustrating. The levels are short, but you only get one mid-level checkpoint per level and one mess up can end you. - Super Meat Boy: For obvious reasons. - Rayman Origins: The very last area (Land of the Livid Dead) is ridiculous.
I was stuck in a part of the castle because an earthquake blocked my way out to the hallway. Found a way after jumping outside the window and was lead into a new room. Found a hole in the wall and ended up in a a small library. Pulled out some book and it opened a new door for me. Picked up a key and the monster kicks in a locked door right in front of me. Luckily he didn't walk inside and that's where I stopped playing.
It's like when I had that racing game Juiced, I sucked badly that the opponents were all stupid by taking my cars in pink slip races and making me lose money that I sold it as well and never regretted selling it in my life.
I had that game as a kid, and there was a real thrill of getting to the last few levels and knowing that if you messed up now you'd have to spend another hour going through it aaaaall again. It makes beating the final boss so much more rewarding.
Vampire Rain is probably one of the hardest I've played. Right from the get go, you have to sneak past vampires because if they see you, you're dead, all because you don't have good enough equipment to bring them down. It's literally a game of trial and error.
Kind of, until you get better equipment, which I was never able to do. xP The vampires kill you in two hits, but they only need to sink in one and it's game over, because when they hit you the first time, it knocks you to the ground, and before you even get a chance to get up, you're already the vampire's midnight snack.
rainbowkitty777Featured By OwnerJan 25, 2013Hobbyist General Artist
Tetris: It get REALLY brutal in the later stages. But I beat the final stage in the DS port. Professor's Challenges: Like 120 picrats per each? The average puzzle in the game is about 30 to 50 picrats. Dawn of War: For mutiplayer, it depends with who you play with. And 'easy' for the game's AI is simple as buttering a piece of toast, while 'hard' is when the AI shoves boiling ketchup up your ass with your hands tied. The World Ends with You: The optional bosses can be brutal, and the combo/fusion system while fighting is hard, since to get good combos/fusions, you have to control both you and your partner.
Kinda mad. Then he used a gameshark on another mario game to get a few high scores and unlock stuff then accidentally got one too many high scores. He didn't ask first. I'm seriously considering not letting him borrow any more of my games that save.
The part in Dead Space where you have to do that arcade destroy the asteroid level. There are not even words to explain how hard that was for me I asked my brother to help, and he did it on his first try
Also in Legend of Zelda Skyward Sword, I couldn't beat the first boss, but that was probably just me. I hate the wii controls so much...