So it isn't a secret that Bioware is going to make a 4th Mass Effect game. I haven't read up too much on it but I know that it's a thing
I fully expect them to mess it up in some way. I'm expecting the dialogue wheel to play even less of a role in the game, with combat being the sole purpose of the game. RPG elements will probably be pushed away quite harshly.
My ideal Mass Effect 4 would feature a protagonist whose race you can choose (of course Bioware would never do this because they wouldn't get multiple voice actors to do all the lines for the main character). The story would be fairly contained and the protagonist would be someone who is not known by everyone as a hero, but still has interesting things to do. The dialogue wheel will have the middle option available again and it won't break your game if you choose it multiple times. I know that the paragon/renegade meters are iconic in this series, but it's a really crap system. The dialogue options you choose will still have an impact on the story but it won't need invisible points in order to work. I have other ideas but I'm sure you guys have stopped reading by now
So tell me what you think Mass Effect 4 will be like, and how you would like it to be like
Well seeing as they said they don't want the typical "soldier-type main protagonist" I don't know what they'll do. I imagine the game would be a little more open world now.
I was fine with the Mass Effect 3, and I only found as a defect that it was way, way too short. If the new team who takes care now of the game manage to fix that in Mass Effect 4, and give it a gameplay time equal to Skyrim's play time, well then, it would be great. I prefer to keep seeing the RPG elements, otherwise it's gonna be boring.
In short, here's what I think they should do with a future Mass Effect game, if at least from a gameplay standpoint: [link]
There. Now everyone's issues are solved and we get a new triple hybrid (RPG, turn-based strategy, shooter) genre, and user generated content to boot. It wouldn't even be that hard to accomplish.
I fully expect them to mess it up in some way. I'm expecting the dialogue wheel to play even less of a role in the game, with combat being the sole purpose of the game. RPG elements will probably be pushed away quite harshly.
My ideal Mass Effect 4 would feature a protagonist whose race you can choose (of course Bioware would never do this because they wouldn't get multiple voice actors to do all the lines for the main character). The story would be fairly contained and the protagonist would be someone who is not known by everyone as a hero, but still has interesting things to do. The dialogue wheel will have the middle option available again and it won't break your game if you choose it multiple times. I know that the paragon/renegade meters are iconic in this series, but it's a really crap system. The dialogue options you choose will still have an impact on the story but it won't need invisible points in order to work. I have other ideas but I'm sure you guys have stopped reading by now
So tell me what you think Mass Effect 4 will be like, and how you would like it to be like