Probably Pokemon and Okami. Okami is artistically brilliant but it's rather childish in the gameplay. Peeing on opponents and the like...but it's so much fun and so brilliant in it's own way that it doesn't bother me.
Well I guess it's a case of interpretation But Okami is "childish" in a very good way like I said. I love to be able to just run around, paint things, chew thing, bark and all that stuff with excessive sex and violence and blood, It's an awesome game.
Moshi Monsters. Although I didn't really PLAY it, I got as far as picking my starter and then stopped haha. I only checked it out of obligation as I might be meeting the company that made it next month, and I wanted to say "yeah I played it" without actually lying....
Soul Calibur IV. Seriously, this is most dumbed down fighting game I've ever played. It's like Namco made this game for the mentally disabled. I never lost a single round and I'm not really good at fighting games. Even Super Smash Bros. Brawl and Marvel vs. Capcom 3 took way more skill than this sorry excuse of a game, because Nintendo and Capcom aren't retarded like Namco is nowadays.
I HATE having to spam this again, but I don't play too many childish games so the only real one I can say from recent memory is Skyward Sword. I've never been spoon fed so much in my life in a game. I felt as though Nintendo really was catering to diaper shitting mentally impaired babies with that game. Fi wasn't even the main issue. That's the worst part...
I beat the entirety of the game in a week a while ago, and I felt like it was 'Zelda for Dummies'. Fi was terrible, but besides her, it felt like every puzzle was so obvious they were trying to trick me.
Am I the only one who thinks the harp was the worst musical play in any Zelda game, both in mechanics and actual music? What happened to effort?
And that harp was a fucking joke. I can understand they wanted to cut down on playing songs over and over like other Zeldas as some grew tired of doing it, but at least make the 2 times it makes itself useful different! And make sure it's fun from the start. Shit was stupid.
I get how some people get bored with the songs, but I liked it in Ocarina. Around 6 notes, pretty simple, and you could screw around with it and play it like a normal instrument (terribly) if you wanted to. At least it felt important.
The harp was just like... WAVE YO HANDS IN THE AIR PEOPLEZ.
It didn't even look like you were playing a harp which you KNOW that's what they were going for. Seriously, Other M was a better game and that shit was a travesty. But it at the very least had some degree of challenge and puzzle solving.
Klonoa... but not cause I'm weird or anything, I just love it's 2.5D gameplay! Also, the old Spyro games (the ones made by Insomniac) were pretty awesome too, despite their obvious kiddie appearance. And of course, you can never get enough Kirby!
Yoshi's Island on GBA. It was really THE game of my childhood. Graphics were pretty good for that time, not to mention the difficulty of the levels... But it's pretty childish (music themes, characters, plot, and graphisms)