It all started with early designs for females and males when graphics weren't so great. If you didn't explicitly show a female as a female, then it was very easy to mistake them for a male. This sentiment just happened to carry on across various generations.
I must play a tonne of messed up games, because I see women in proper clothing and armour all the time as well as men in clothes that look bloody ridiculous. Take a number of Tales games. I mean, just looking at the most recent - what the heck is Hubert wearing!? O_o Now yes, you get games like Mugan Souls that just trashes any sense of 'protection' for what is effectively ecchi (I know I spelled that incorrectly).
People always seem to forget games like God of War where the male 'protagonist' is effectively close to nude. The difference is that for a woman character it is oft considered sexualized, while for a man it's simply being manly. Why must I walk around in SMT:LC wearing only a pair of shorts and my tattoo adorned body? Okay, tattoos are cool - but that is beside the point.
A big reason (other than sex appeal)for many characters, both male and female, being dressed down is because of emotion. Armour is emotionless. You can add personality and style to armour with ornaments, but cold hard steel will always be cold hard steel - regardless if it's pink.
UltramewmewfanFeatured By OwnerJan 2, 2013Hobbyist Traditional Artist
I would really like to see an RPG with the woman fully clothed and the men wearing next to nothing. But as most here have pointed out, many are aimed solely at men and any women that play are merely bonus audience. I suppose in the terms of the game, Women are the more agile ones and armour would be heavy and distracting but that's no excuse for breast strips and thongs. Light clothing that is modest is very easy. Also Armour means only protection not power, a man in armour only means he is in battle for long periods of time, true it does a certain amount of physical strength to carry it but if you properly research Medieval-Tudor armour you will find that it was relatively flexible due to the need of getting on and off horses and that is couldn't be too weighty because they would have to sleep in it.
Sorry if I seem a little over analytical here but I do know that these games are fantasy but as a writer and artist with a deep fascination with Fantasy and as a Goth with heavy fantasy imput, sometimes more is better than less when it comes to clothing and Practical clothing can be very attractive too.
Esta si es la señora del fanservice xDUUU su armadura es buena pero con el top y la mini matan todo e_e un pequeño error del diseñador... la mujer es util pero lo modosita y descubierta matan todo el encanto
Lastimosamente me gusta el personaje en cierto modo asdghasdf xDU
Cambiando lo de abajo seria realmente bueno el diesño sin ponerla en una posicion de "parte fanservice del juego"
a mmi opion yo creo que las chicas tienen que andar a modo medio -ni como latas de sardina ni como strippers- hay que tener en cuenta que nosotras tenemos una fuerza inferior a la del hombre -fisica fisicia antes de que empiecen- si quieres ser realista hay que empezar por ese punto. Buenas, Bonitas y femeninas -porque antes muerta que sencilla
bueno xD te respondo en español porque tengo flojera (?)
Si, tienes razon, ser "realistas" a buen punto en un juego de fantasia es valido, te digo que en los juegos como el de la imagen (a pesar de qu no es rpg pero es fantasioso, magia y toda esa cosa) son realistas al menos con el sistema de daño, en el primero la chica no portaba nada de armadura pero su salud era mas delicada (recibia mas daño) por eso mismo, y bueno, puede ser una armadura practica y bonita (como la de la imagen de arriba) sin andar casi desnua porai :3