Why's that? There'll be beacon that shows the teleporter's current location so that u can sap it as a spy or bust it with other classes. Mech engi have same health as regular engi. Bigrock, I haven't played that map yet, been goin around nearby server of 50 ping and below to prevent lag issue
The reason it's so hard is because the engi is always surrounded by tons of bots. At least that's how it's been in every game I've played so far. Everyone gets preoccupied with the bots while he gets to build a sentry. I try and deal with him and I either get owned by the other bots or the sentry. Then by the time I respawn he's set down the teles and everyone else gets zergrushed.
Then here's my idea to take down robo engi by having heavy and pyro work together. The pyro and heavy needs to have high hit damage to run into those robot that surrounds the engi. Get a spy to sap the sentry (if built) to buy your team some time to run into the robo. Also, a sniper with penetrating power will be great to take out a line of robot surrounding robo engi. The teleporter, just try my idea for that, a spy works best to sap the exit teleporter when it's a bit clear to do so. Sapping the entrance teleporter would have to go with the demoman, heavy and any class that can take out a building.
That's my way. Depends though, everyone has their idea to kill the engi.
Is this some kind of trolling? I think I won't go anywhere watching that show. Plus, my dad said if I delete system 32, my computer will malfunction big time! I can't believe that's the stupidest way to make a server!