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August 24, 2012
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Are games always meant to be beaten? How do you deal with NOT beating, abandoning a game?

:iconpedigri:
~Pedigri Aug 24, 2012  Hobbyist General Artist
I began to wonder about whether one should abandon playing a game when it starts to become a chore, or clench their teeth and beat the game only to avoid future regrets and the possibility that they lose the CD with the game or a hard drive failure wipes their savefiles clean, rendering all the effort they put into making progress in the game totally futile, and forcing them to do all the work again if they feel bad about not beating it.

Games fulfil their role as long as they're fun or provide a fun challenge and/or a sufficient reward for beating the challenge. But what to do when the game fails in this respect while still making you feel that you shouldn't leave any business unfinished?

What are your thoughts and experiences?
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In relation to this I thought about the thing I called "the braking point" (it's the moment where you don't feel like playing anymore because of slow storytelling, sloppy level design, lack of challenges, character growth going stale, unenticing rewards, unneccessarily high difficulty preventing you from progressing in the game), and found where in the first Sacred game this point lies.

The first locations are finely hand-designed, and were enourmously immersive (the exploration was great) but after the first checkpoint in one of the first cities you visit, the finely crafted locations dissappear and instead you get vast, basically empty spaces like the plains or later the desert and the lava wasteland where objects like rocks or trees were just randomly strewn accross the map, which makes these locations simply boring. One one hand it's good the game gave you a freedom to explore, but apart from the cities and towns and some special locations there was nothing to explore, and the large amounts of constantly respawning monsters does help either). Despite the fact that the stats of items in the shops grew proportionally to my levels, I had so much money, I could buy anything and yet there was nothing to spend the money on, because I managed to collect a set of good rare and unique items.

Another breaking point was in a remake of an early Final Fantasy game for the Nintendo DS. I went back to NPCs who pretty much turned out to be monsters whom I had to fight one after another, and which beat me every time. Seeing that I had to grind before the boss battle (which was tedious), and that I didn't have enough healing potions to grind, I simply gave up.

For my brothers it was the endless walking around and fetch quests that made them stop playing Neverwinter Nights.
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:iconitt0ryu:
*itt0ryu Sep 12, 2012  Professional General Artist
I've NEVER finished a Lara Croft's game, ever.
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:iconpedigri:
~Pedigri Sep 12, 2012  Hobbyist General Artist
Due to the difficulty? Or repetetiveness?
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:iconitt0ryu:
*itt0ryu Sep 12, 2012  Professional General Artist
Not sure, I've ended 90% of the games I've played. But Tomb Rider just no... Ah, I've finished the last one, one which is in bird view and you team up with a savage.

We can add to the list: Catherine, Casttlevania lords of shadows and Lollipop chainsaw because it was a rent and no time to play it. Stupid me, i know.
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:iconzarkaflame:
!ZarkaFlame Sep 11, 2012  Hobbyist Traditional Artist
Ok so I stopped playing Twilight Princess, because I've beat all the bosses, and done pretty much everything... except kill ALL the ghosts, beat Rollgoal, and land a Hylian Loach in the fishing hole.

So I'm basically bored out of my mind with that game now.

I could never finish Sonic and the Secret Rings or Sonic and the Black Knight because King Arthur and Erazor Djinn are WAYYY too hard and I can never beat them.

And I've never collected all the Chaos Emeralds in Sonic Rush........
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:iconpedigri:
~Pedigri Sep 14, 2012  Hobbyist General Artist
I see.
The biggest problem I have is with games that are boring now, but could be more interesting in later parts.
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:iconesnym:
~esnym Sep 10, 2012   Digital Artist
I always feel kinda sad when I finish a game I like. :P
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:iconpedigri:
~Pedigri Sep 10, 2012  Hobbyist General Artist
I see.
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:iconsuitandarmour:
Always a sense of dissapointment but thats just part of it, sometimes i've been known to re buy the game cause i realised i wanted to know ha!!
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:iconpedigri:
~Pedigri Sep 4, 2012  Hobbyist General Artist
I see.
That's a lot of dedication:)
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:iconsuitandarmour:
Ha! sometimes i feel my self closer to the game when it's gone so i want to learn more. Like White Knight Chroincals.
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