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3D Content Creation/3D Manipulation/Procedural 2D|3D art

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:iconbutch007:
Initially when the 3D gallery was added I suspect there weren't many people that really had a good grasp on 3D in general as a medium and much less the various processes/mediums that exist in 3D. Since then the 3D gallery has pretty much exploded with content, but there's a pretty inaccurate method of categorizing the art at this point. In other words I feel that the 3D gallery has outgrown the oversimplified category structure that currently exists and is in dyer need of a major overhaul. My idea is that Medium/Process->Medium/Process->Theme/Genre/Other would be the ideal way to structure the gallery. I'm not making judgments about "Good 3D Art" vs. "Bad 3D Art" and don't want any of those types of conversation happening here. This is strictly for people interested in sharing their ideas on how to make categorization within the 3D gallery more accurately depict what's in the different categories so that artists can be can get appropriate credit for what exactly it is they done within the image.

This is how, my idea for the gallery structure might start to look:

3D
___________________
3D Content Creation
(Works made from scratch by the artist)

3D Manipulation
(Works containing 60%-100% stock 3D assets OR Works where the Main Subject of the image is 60%-100% from a 3D stock library)

Procedural 3D Art
(3D Works created utilizing Procedural{mathematically derived} materials/geometry {ex. Vue, Terregen, TopMod, Groboto etc.)

Mixed Processes
(Any works combining the above that do not fit squarely in the aforementioned categories)

These groupings do not add in themes or genres because there are too many to attempt to list all in this forum thread, but I would intend to have all of those fall under the described Medium/Process categories. This would provide the level of accuracy that would allow everyone to receive appropriate exposure and credit for exactly what they are doing in 3D.

I've discussed this with admins. and most feel like there definitely is a problem category system.

Whatever feedback you can add here, provided it's not judgmental one way or another towards the actual different forms of artwork would be greatly appreciated.

--
{Somebody's gotta be the HERO... Might as well be ME.}
"When a friend's in trouble, don't insult him/her by asking what you can do, think for yourself and start doing it." - Unknown

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:iconwaterdroplet-s:
Er... a bit confusing...

I already have a trouble categorizing my works since my works are mix genre, and most of them are my own creation.

It might be easier if they categorize 3D like photographs- nature, people, surreal, etc.
:iconbutch007:
I get where you're coming from, but that's pretty much the way it is now as an example of where the problem is is that there are Poser figures and modeled from scratch figures in the same gallery category and people that don't know much about 3D can't tell that they're two completely different processes. It's kind of like putting digital painting and oil painting in the same category and telling the viewer to figure it out.

--
{Somebody's gotta be the HERO... Might as well be ME.}
"When a friend's in trouble, don't insult him/her by asking what you can do, think for yourself and start doing it." - Unknown
:iconbutch007:
I'm not saying the people, nature, surreal categories should go anywhere though they are basically theme/genre type descriptions.

--
{Somebody's gotta be the HERO... Might as well be ME.}
"When a friend's in trouble, don't insult him/her by asking what you can do, think for yourself and start doing it." - Unknown
:iconmischievouspooka:
You might need to work more on the names of the categories to make it easier to figure out each category because there will be people who would not know what you mean. But, yes, that would be nice to make it easy to find artist that made the models themselves. I actually need to post more 3D models I made.

--
:frail: It's Time... to get your fortune [link] :silentkitty:
:iconwaterdroplet-s:
And shoot- they have such category already- oops
:iconwaterdroplet-s:
Okay- well, I think it will be easier if they just make it so we can search by softwares- just like tutorials.
:iconbutch007:
I did mention that, but the sort by software type thing would pretty much require everyone to go back and edit every single 3D deviation that they already have submitted and enter software information for it to work in the new system and I don't think that's realistic.

--
{Somebody's gotta be the HERO... Might as well be ME.}
"When a friend's in trouble, don't insult him/her by asking what you can do, think for yourself and start doing it." - Unknown
:iconwaterdroplet-s:
I see.

Anyway- good suggestion though. I agree with the part that 3D needs more category.
:iconbutch007:
That's the thing there isn't really a term for 3D art that's created with mostly stock content, so on that front a term will have to be coined. Manipulation of already created content seems accurate. With Content Creation or Procedural those are already the assigned names of the stuff it would be just a matter of more people familiarizing themselves with those already existing terms.

--
{Somebody's gotta be the HERO... Might as well be ME.}
"When a friend's in trouble, don't insult him/her by asking what you can do, think for yourself and start doing it." - Unknown
:iconsartoritangier:
Unfortunately, my honest opinion on the categorization issue would probably violate your prohibition on discussion of the "good 3d" vs. "bad 3d" problem. There are certain 3D categories that in recent times I have thought should be renamed to Digital Art -> 3-Dimensional Art -> Crap. And this is coming from a self-professed Poser addict, so please don't jump to the conclusion that I'm on the wrong end of the "Poser vs. 3DS Max" argument (whichever side you might judge that to be).

Also unfortunately, my second complaint would be that by and large, there are already many deviations posted under the 3D banner that have nothing whatsoever to do with 3-dimensional art. I've seen everything from photographs to game screenshots to what looks like random doodlings of a 6-year-old in MS Paint, categorized as 3D art. So I'm afraid I hold the admittedly cynical view that whatever categories we are given, the degree to which they are actually followed will be minimal at best.

I also would argue strongly against trying to categorize pieces based on the software that is used to create them. I consider myself solidly in the realm of Poser artists, but actually almost all of my renders are done in Vue, and a few of them actually have a significant amount of content I created myself. So trying to categorize my submissions based on the software or techniques used in their production would make my selections more confusing, not less.

Personally, I think the problem boils down to the fact that we all have widely divergent views about what 3D art really is, and about what kinds of 3D art we want to see. I think the categories we have are quite reasonable. What I think is unreasonable is the way that other people have chosen to interpret those categories. This is something none of us has any control over, and we never will. I would therefore argue that the solution is not to re-organize the categories, but to give us the ability to filter out the specific artists whose interpretations of these categories differ widely from our own.

I have long advocated some sort of "ignore" filter, such that the artist involved need never know I am ignoring his work, but such that I need never again see his rendition of muscle-bound females with tits the size of Volkswagens, or his boring World of Warcraft screenshots, or his picture of his brother with a paper bag over his head, or whatever sorts of nonsense he has chosen to classify as 3D art. I am convinced that if I were given such an ability, then I would once again be able to browse the categories that I like with a reasonable expectation that I will find what I'm looking for.

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