Greer: He is incredibly shy, and hates any human contact. He is paranoid and untrusting of everyone. He carries around a rubix cube type puzzle that he fiddles with when he is nervous. He has a tendancy to space out and let his mind wander when he doesn't want to deal with reality. He is incredibly smart and intuitive however it generally doesnt show because of his anxious and shy nature.
Short description of the story: After being displaced by a devastating event, known as The Chaos, which ripped the city of Moorcroft apart, Walker Grimm finds himself endowed with supernatural powers and pursued by the mysterious Man Named Sin. Along-side his friends, Walker must traverse the ruins of the city to discover the secrets of The Chaos and the origin of Soul.
Walker and Tobi are like brothers. Tobi essentially saved Walker's life during the event that occurs in the comic that destroys the city. Tobi is kind of a (excuse my language) dick. Walker is a moody, emotional, teenager who really doesn't like anything. Walker looks up to Tobi, and Tobi really cares for Walker like a little brother. However Tobi resents Walker later on a bit once he no longer needs him to look after him.
Sin is evil... Literally like the embodiment of evil. He likes noone, nothing at all. He exists merely to kill
Terrance Mcreer is a new character so his personality hasn't had time to develop as much. His character is the greatest marksman in the world. There isn't a shot he cant make. He is very smug, arrogant, self-centered. However he is polite to woman and children, if not a little intimidated by them. He works for the military and is therefore an enemy of Walker and Tobi
Zachariah Bodner is really difficult to describe... He is the product of an RPG I ran based on the series. His character (played by my brother in the game) spiraled out of control rather quickly. He is a self centered, narcissistic, 73 year old man, prone to extreme mood swings and manic hallucinations in times of great stress. Before the event that destroyed the city, he was a wealthy aristocrat and only survived by hiding in his armored basement. During the game he went into manic rages and we had situations anywhere from fighting Nazis on the deck of the sinking Titanic, to drug running walrus' riding banana boats down rainbows in the Congo.
More characters will be added as soon as we get concept art for them.
There is a character that is closely intertwined with Bodner so we'll have him up asap