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February 25, 2013
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Praise for Visceral Games/EA Redwood

:iconparadigmfallen:
ParadigmFallen Feb 25, 2013  Hobbyist Artist
Creators of Dead Space, and man do they love their work. The fact they take so much care and consideration and have done so well despite circumstances against them... it's amazing unto itself. I'm glad that they exist, and I hope Dead Space 3 sells enough for them to continue making the best thriller-survival games that I've ever played.
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:iconsuperpika237:
superpika237 Feb 26, 2013  Student Traditional Artist
Dead Space 2 is pretty fun to play. Not scary, obviously, but it's fun enough.

And the games have a... cool story, I guess? I dunno, I barely focus on it.
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:iconparadigmfallen:
ParadigmFallen Feb 26, 2013  Hobbyist Artist
The gameplay is why I keep coming back, it's definitely never been scary. I never really had much hope for it as a narrative but the final acts of Dead Space 2 and Dead Space 3 always somehow seem to make up for crappily handled starting points. Maybe the writers for DS2/DS3 suck at writing begins? I know I've had similar issues.
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:iconsuperpika237:
superpika237 Feb 26, 2013  Student Traditional Artist
I dunno, the intro to 2 was pretty crazy. The dude necromorph'd right in front of your face, and Isaac headbutts the thing!
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:iconparadigmfallen:
ParadigmFallen Feb 26, 2013  Hobbyist Artist
I'm referring more to the overarching narrative, like how everything from chapters 1-7 are essentially everything we saw in Dead Space 1, just sped up and remixed in hopes that someone wouldn't notice. Whereas after we're done with Daina, Ellie and Stross become key figures and the entire narrative changes tone and focus. If they really wanted first a Unitologist angle then a fight for survival angle, I would have just taken Dead Space mobile, fleshed it out a bit, and make the game have two separate campaigns that, while both being shorter, could then allow for drastically different tones and focuses.
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:iconsuperpika237:
superpika237 Feb 26, 2013  Student Traditional Artist
Bleh. I just play the games. I hardly focus on stuff like that.
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:iconparadigmfallen:
ParadigmFallen Feb 26, 2013  Hobbyist Artist
Yeah... I'm one of those people who writes the stuff you ignore.
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:iconsuperpika237:
superpika237 Feb 26, 2013  Student Traditional Artist
Hey man, I don't mean ignoring story, I meant... whatever you were talking about.

I don't remember.
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:iconparadigmfallen:
ParadigmFallen Feb 26, 2013  Hobbyist Artist
I was talking about the story.
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(1 Reply)
:iconmisterturtle:
MisterTurtle Feb 26, 2013
Thriller-Survival my fucking ass. I've played Dead Space 1 and 2 in the dark and wasn't even creeped out. They're generic cash cows that have decided to strip themselves of the "horror" elements that made them at least sonething different as far as blockbuster tripe from EA goes and simply turn into another generic 3PS with spess mareens in bulky armor fighting spidery aliens.

Fuck EA and anyone who's sewn to the company. They are a cancer killing the games industry with their unartistic, uncreative horseshit. Battlefield and Dead Space are like disco, blatant commercial whores selling themselves to stockholders an ignoring pleas from actual consumers, symptoms of the greater problem of corporate greed tainting the industry.

Basically, EA products taint the games industry as disco tainted the music industry, with stockholders demanding as much crap as possible while they can profit rather than better games. EA has created many of the negative trends in modern gaming. Games published by EA slaves feature abuse of quicktime events, generic, soulless soundtracks, boring gameplay, and pay-to-play multiplayer, all of which have spread throughout the industry.

I just hope shitheads like you will realize just how much EA is crippling the industry, and like me vow to never buy an EA product if he can help it. Do not fund their corrupt corporate empire.
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:iconsuperpika237:
superpika237 Feb 26, 2013  Student Traditional Artist
Goodness, that sure was mean.
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