No matter how good you get you will allways feel there is someone better than you but that doesn't matter.The most important thing is is to keep drawing perhaps set yourself a challenge to draw something every day.
@Glori305 Yeah, i've been doing that. I'll google search an interesting picture and draw it. Whether it be a person, animal or structure. I'm at my beest when I draw from reference and I can really see the results.
@MayJackson, @dzine9 It's good to know that i'm not the only one that struggles. I guess all great artists start from somewhere XD
@FIRSTxAIDxKIT I still do the cube and cylinder method, especially with hands and feet.
@Rizhnar Thanks for the tutorial man. It's really good!
Thanks everyone for the support. With your help I finally figured out what my priorities are , in terms of drawing. My sketchbook's filling up at an amazing rate and not one page has been crumbled! Kind of wish I can change the title of my topic now XD
It appears you found your answer, but I'll throw in my 2 cents too.
A year I was in a similar mindset with my stuff. Nothing was coming out right, proportions were off, and I almost gave up. I had no art classes relevant to what I like to draw, and only had my manga and other comic books to guide me.
But I found this tutorial some time ago from a deviant right here that changed my approach completely: [link] . This deviant taught me to build everything from the ground up via stick figures. He and others I've learned from don't know me from Adam (or Juan since I'm Hispanic) but they helped me revolutionize my art beyond what I thought I could do.
But the most important thing I gathered from collecting tutorials like that was that someone had said (maybe that one up there?) that they drew these stick figure exercises at least 20 times every day. A light bulb went off in my head, and I decided what I needed to do: draw a new pose from a stick figure, as many as I could, every day.
I kid you not, I still do this exercise every day. I haven't missed a beat since September of last year, and looking through my own gallery, the improvement is incredible, though it's still not enough for me to stop.
I recommend you try something similar. Whatever your field of interest is, find time every day to just churn out practice sketches, even if it's just 5 minutes a day. Fill every last page of your notebooks with them, and keep them all so that in a year, you can look back and see how much you've improved. Or just pick a day of the week when you sit down for an hour or two and pump out as many bare-bones sketches as you can -- don't even give a f!@# about how good they come out. Just draw man. You'll get where you want to be soon enough, I promise you.
I hope you can get something from all this. If you got the motivation to draw, all you need is practice. Good luck dude!
You didn't fail as an artist--you practically just started! You can't pick up a pencil and expect to produce a masterpiece. This is the journey of every artist, to practice and persevere and draw a thousand bad drawings until we become decent. It's up to you to decide that you're not going to get easily discouraged and to just keep drawing EVERY day.
As someone stated above me, the best way to start is with geometric shapes and still-lifes. The first illustration course at my university revolves around drawing cubes that we build out of foamcore for 2 months straight. Just cubes. Because when you can draw a cube or a set of any cubes in any perspective, you can put things into those cubes and they will be exactly right in terms of perspective. One of the best pieces of advice that professor ever gave me was that you can put ANYTHING into a cube or a cylinder. When you hammer down the basics and are able to draw cubes in every perspective, then it's time to work on anatomy, forshortening, etc. Also, master black and white before you even touch color. A drawing or painting that doesn't have good values in black and white will not be saved by color.
Something that I like to say to myself is that all artists suck, some just suck less than others.
If you can't get yourself to ENJOY drawing, you're going to quit eventually. I struggle with the same feelings you described, and every once in a while I have to remind myself that I'M LEARNING HOW TO DRAW BECAUSE IT MAKES ME HAPPY. Not because I want to be the best, not because I want to be popular, not because I want a fancy animation job, not because I want recognition - sure, all those things are great and at some level I do want them (except that job lol) - but really, my goal is just to have fun and be happy with what I make. So be happy with what you make. And practice, and be happy with your practice. If you're too hard on yourself for not being better, you'll get discouraged! So just be happy Try to take joy from it.
Sounds like you are trying to start with advanced skills, things like people, forshortening, drawing from your imagination.
The simplest thing to do, and what most artists are started on are geometric shapes. These are easy to find around the house, a child's ball is a sphere, and a can of anything is a cylinder. Best if they are a solid color, and all you are working on is shape and color.
Check out some information on 1, 2 and 3 point perspective.
Do some still life's. Doesn't have to be flowers and fruit, your game controler and TV, the breakfast dishes piled in the sink. These things have simpler shapes than people, and are going to help with your perpective and shading.
THEN move on to people, but draw from life, you, your family, your friends, people at a bus stop, kids on a playground. But draw from life. Also do animals, cat's dogs horses etc. As much as you can from life there as well.
One of the key skills of drawing is teaching your brain to take something 3D and translate it to a flat surface (your imagination generally thinks in 3D as well) and that is easier to do with the thing you are drawing in front of you, so you can compare the original to the picture. Which is why you should start with things that hold still, and only after your skills have improved move to things that move.
Art classes have been suggested and are a good idea if you can find them in your pricerange, but I know with the kind of jobs I was working at 19 that might have been tough. Look outside of school though, most places have community parks and recreation departments and they often offer classes in a variety of subjects. Your local art stores may offer classes themselves, or know of those that teach. If there is an artist guild in your area is usually good to join, go to meetings and get connections and feedback. Also see if there are any meetup groups for artists in your area.
Spend at least 1 hour a day drawing. No matter WHAT you are drawing, even if you decide I am a grouchy stupid old lady for suggesting geometric shapes and still life when you want to draw video game art, draw for at least an hour every day, ANY drawing will help you improve. And drawing, look back at your drawing from a week ago, deciding how it could be better, and doing it again better, will help you improve even more quickly.
I think you should just stop worrying about how good it should be and appreciate your art for how good it is. Strive to be better and keep up the dedication and one day other people will appreciate it too. Just upload your art on DA if you want or don't upload at all but never drop the pen/pencil/brush/tablet
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Bluefley has a gallery filled with artwork that whisks you off in to a Sci-fi daydream, and keeps you captivated for hours. Marc has been a member of our community for over a decade and has achieved nothing but success with his astounding commitment to interacting with the community, sharing a prolific amount of video tutorials and generally being an all round rockstar deviant. It is no joke that we are absolutely delighted to award the Deviousness Award for April 2014 to ... Read More