Recently at the game store the game Fable III caught my eye. As a fan of Oblivion and other RPG's I picked it up as it had been given a decent review by the trusty old IGN. After playing through the beginning quest I did my best to continue making promises to these characters who I had sympathy for. After I cover all of these quests and am crowned Queen I was given a number of decisions upon entering my treasury. Unbeknownst to me the game skips ahead a certain number of days before the said 'sandman' appears. After an hour or so of game play I find myself fighting the final boss. The boss battle only lasted a few moments while I was button mashing. Due to the fact the game does not warn players the fact the game skips ahead upon entering the treasury I was left with only 200,000 civilians still alive, all of whom's undying hatred can only be quenched by a delivery of flowers. I will never play this game again. It is has two many open ends and the graphics are nothing to brag about.
I would like it better if the main character was still the stoic, silent figure in the first two games, because then you can imagine a personality for yourself. The way they did it in the third one... you're a good person, no matter what, you've just had to make some rough decisions in life. Whoop-dee-do, so I slaughtered an entire village for the good of my kingdom?
Yeah the game did seem to have a story worth reading in less than five minutes - nothing compared to the first Fable. Sure, you can do all these extra things, but all of that other stuff seemed a bit too 'Sims'ish for me. I was there for an adventure, not to go and visit a child with an annoying voice, or to build up enough money to save everyone without being hated through endless minigames.
My favourite character has to die at the end as well, which I really didn't like. Then again, the dog survived in this one - that was brutal in the last. Must say, never playing the game again.