I would like it better if the main character was still the stoic, silent figure in the first two games, because then you can imagine a personality for yourself. The way they did it in the third one... you're a good person, no matter what, you've just had to make some rough decisions in life. Whoop-dee-do, so I slaughtered an entire village for the good of my kingdom?
Yeah the game did seem to have a story worth reading in less than five minutes - nothing compared to the first Fable. Sure, you can do all these extra things, but all of that other stuff seemed a bit too 'Sims'ish for me. I was there for an adventure, not to go and visit a child with an annoying voice, or to build up enough money to save everyone without being hated through endless minigames.
My favourite character has to die at the end as well, which I really didn't like. Then again, the dog survived in this one - that was brutal in the last. Must say, never playing the game again.