I'm a Professor at the Rhode Island School of Design and continue to see the same issues in people's work. I thought this would be a good checklist for people to go through when trying to evaluate their own work.
Do you agree? Do you disagree? I would love to hear what you think!
1)Poor Composition: Don't put things right in the middle of the page. Don't make symmetrical compositions. Don't place the edge of an object right against the edge of a page.
2)Being literal about your colors: Green is never just green. I see landscapes all the time where the sky is blue, the leaves are green, and the bark is brown. Mix it up, give depth to your pieces, add a hint of purple to your green passages, etc.
3)Working in a vacuum: Don't make art without having a fundamental understanding of what came before you. Find artists who work in similar media as you and with similar subject matter in history and analyze what made their work wonderful. You name the subject, you name the media, I can name someone who has done it before. Don't know who to look at? Post in this thread and I can give some recommendations.
4)Poor/empty backgrounds: White backgrounds are generally a bad choice; they make your piece look either unfinished or empty. A good background should support what is going on visually with the subject of your piece without overpowering it. Always consider the background, and it's relationship to the rest of the piece.
A lot of things just belong on the piece you´re at, on the way you draw and so on. At the beginning I just tested a lot f things. I just do what comes to my mind so which colours I use where to put things. As well it belongs on the athmosphere you want to have. Especially at the beginning I had to teach myself and for a time it worked very well. But after a time you need other people, I wouldn´t have improved without them.
And you're a printmaker too. Rock on. (I like your work BTW).
Anyway, I think these are generally good guidelines, although like any other guidelines there is more wiggle room than one thinks and rules can always be broken if the artist can make it work. While I do agree basically on your points, I think ~LudwigvanKickass2's (rather tersely stated) points are valid. With #1, centered compositions can be very effective, particularly if an artist is conveying something more formal or iconographic. #2 also depends on what the artist is trying to achieve. With #4, I think the key is relationships. It's not a white background that's the problem per se, but the artist's use of it within the overall piece. But I think these problems are true of a lot of younger or beginning artists, who haven't quite mastered or really even considered these issues in depth.
Can't really disagree with #3, though. I've had at least a couple conversations on this forum with young/beginning artists who were resistant to the idea of learning from the past. IMO it only deepens one work.
Here's the reply I gave to ~narutokunobessed, which I think addresses some of your points:
Perhaps I should have been more specific: this list is intended for people who would like to learn some very basic, fundamental visual concepts to get them started with their artwork. This list is not going to be appropriate for absolutely everything that's out there, and certainly there will always be many exceptions that should be noted. As a professor, I've seen an immense amount of artwork over the years, and this list was formulated from my experience seeing common problems in a very wide range of different kinds of works.
Ultimately, as we develop more and advance forward as artists, I think that we all make our own "rules". I attended a lecture by the contemporary artist Sarah Sze a few years ago who said that she makes rules for each of her pieces, and that those rules shift and change with every piece that she makes.
Thanks for clarifying. I always feel like these kinds of lists should an addendum along the lines of "break these rules as needed or create your own." I do think your tips are very useful for young artists, like your students. My opinion is that it's helpful for younger artists to think more in terms of there being rules, then as you grow, you start figuring out what to stretch, keep, toss. But starting with rules disciplines your thinking and practice. You learn how to think, and that's usually what younger artists lack.
I think from the over all general artist standpoint, it can't be agreeable for everything. Like all of these apply for mostly that isn't designing related, and is more for like drawing realism, maybe some cartoons, concept art, and things of that nature. Which art are you teaching about? Maybe its begginner's art? Im not sure.
But taking it as a begginners out put, i should say yes to most of them.
1)Poor Composition: Don't put things right in the middle of the page. Don't make symmetrical compositions. Don't place the edge of an object right against the edge of a page.
I feel this really depends on the piece. Middle of the page depends on the piece your using, but most of the time, it can be boring. Symmetrical compositions depends on the piece, but most of the time, its not good to make them exactly the same side. It can look really well done if you reduce it as a like a visual design, but as a beginnner, I think exploring your options of different compositions is good. I feel some explanations is better then just don't do it. Placing an edge is pretty agreeable, since my teacher says for good depth, placing objects close to edge to edge is not always a good idea since its hard to tell which is closer. So, maybe, Im taking it, putting too close to the edge is sometimes bad. Either cut it off more or leave more room.
2)
I think this is pretty agreeable, because colors are pretty much what our eyes see. Some people see more yellow in a yellow green, while some people see more green in a yellow green. But that goes the same with other secondaries. Primaries though don't differ that much, because they are unmixed colors.
Again, it really depends on the piece and what effect you want to go for. For begginers, its best to try to get pretty accurate at first, because then at least you know what the object looks like. Remeber that art is observation mostly, and by doing this, it will benifit in other areas you draw in.
3)True. Pretty much say, build visual library, study fundimentals, research, use google,etc. Remind them, drawing and painting is all in the brain and the eyes. Your brain is the library of information which you build over time, and your eyes is your observation, and of course there is the hand too. Doing all is essential to succeed in art.
4)I like that you said generally. Sometimes white like backgrounds can add to certain pieces like Ludgwig said to alot of artist like the suprematism, minnamalism, etc., but sometimes if the design is not right, it won't add anything to the piece. It goes the same for a single color black.
Pretty much, do and don't are fine, but if you find that they are just following by those rules, then you need to explain why.
Perhaps I should have been more specific: this list is intended for people who would like to learn some very basic, fundamental visual concepts to get them started with their artwork. This list is not going to be appropriate for absolutely everything that's out there, and certainly there will always be many exceptions that should be noted. As a professor, I've seen an immense amount of artwork over the years, and this list was formulated from my experience seeing common problems in a very wide range of different kinds of works.
Ultimately, as we develop more and advance forward as artists, I think that we all make our own "rules". I attended a lecture by the contemporary artist Sarah Sze a few years ago who said that she makes rules for each of her pieces, and that those rules shift and change with every piece that she makes.
Ok, thats good. Ive been in art classes for a long time around 8 years or so, so Im understanding what your saying. But everyone else apparently didn't, but Im glad you clarified.
Do you agree? Do you disagree? I would love to hear what you think!
1)Poor Composition:
Don't put things right in the middle of the page. Don't make symmetrical compositions. Don't place the edge of an object right against the edge of a page.
2)Being literal about your colors:
Green is never just green. I see landscapes all the time where the sky is blue, the leaves are green, and the bark is brown. Mix it up, give depth to your pieces, add a hint of purple to your green passages, etc.
3)Working in a vacuum:
Don't make art without having a fundamental understanding of what came before you. Find artists who work in similar media as you and with similar subject matter in history and analyze what made their work wonderful. You name the subject, you name the media, I can name someone who has done it before. Don't know who to look at? Post in this thread and I can give some recommendations.
4)Poor/empty backgrounds:
White backgrounds are generally a bad choice; they make your piece look either unfinished or empty. A good background should support what is going on visually with the subject of your piece without overpowering it. Always consider the background, and it's relationship to the rest of the piece.