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September 9, 2012
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How can one become an "artist?"

:iconhg-project:
~hg-project Sep 9, 2012  Student General Artist
Hey guys--I'm in a dilemma--I really, really, sincerely want to take up art as a career. I'm not particularly interested in fine arts or new media, but I've been pushing myself outside of Deviantart (lol, my gallery here's just full of anime fan-arty stuff at the moment...but in real life, I try to do more than just that. xD Take my word for it, please!!) to explore some realism and abstract art, as well as mixed media.
Doing that was (and is) really difficult for me because I've practically stayed in a bit of a comfort zone filled with anime/manga since I was a kid...(I really regret that at this point, haha.) I actually switched on and off from a disney/pixar-esque style to anime at certain points so I can be a bit versatile when it comes to styles...I think I can definitely get back into a more of a western animation inspired style if I must. I can also be more flexible with anime/manga as well, because I've been exploring all sorts of different styles after the switch.
As for the subjects I work with...I can work with both animals and people. I used to draw animals a lot during my youngest years and then started to focus on people a bit later.Granted, I need a SHITTON of practice with anatomy. Ugh, it seems that no matter how much I keep practicing, I learn something new each time. I wonder how long I would have to learn and practice until I'm satisfied?... I also need to work my ass off to improve my sense of proportion, perspective, and develop some basic skills I lack such as coloring and shading properly. *shakes head*

Oh, anyway, those are some problems that I can work out (or at least, begin addressing them) by myself. There's another huge problem--I do not go to an art school, and the art professors who teach in my university are reaaally into fine + traditional art. Although fine and traditional art can be interesting, it's not really what I'm passionate about. And unfortunately, we don't have anything here that I personally would have loved to immerse myself in--like animation, storyboarding, and graphic design in general.
I would ask my professors for some advice in starting up my career, but I fear that their opinions would clash with mine. And I doubt that they are well acquainted with the mediums and topics that interest me.

So the bottom-line question is: If one wants to become an animator, or a story-boarder, a cartoonist, etc, what are some steps one must take?
I am a complete NOOB--any advice/suggestions would be most appreciated!!!

And Also, I wanted to ask some advice on building a portfolio. If it's all right, can any of you (especially those of you who are experienced in making and presenting portfolios) please give me an idea/explanation of what an adequate/interesting portfolio is composed of? Is variety key? Or can it be more uniform? Does it need an overall theme? Ahhh I am so lost!!

I'm so sorry for making you read all this and thank you for bearing with me. And also, thanks in advance for the help!!!
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Devious Comments

:iconsquadhillie:
~Squadhillie Sep 14, 2012  Hobbyist Traditional Artist
I believe everyone is born an artist, you just have to *inspirational music* ... find it within yourself :O
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:iconhg-project:
~hg-project Sep 14, 2012  Student General Artist
LOLOL

We will travel across the land,
Searching far and wide

Each individual must understand
the ARTIST that's inside
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:iconsquadhillie:
~Squadhillie Sep 14, 2012  Hobbyist Traditional Artist
lol xD YUP!!!
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:iconopiumtraum:
I'm not sure you can do what you want to do- animation, storyboarding & not have fine art skills (assuming by "new" media you mean digital media). Storyboarding requires drawing skills, traditional animation requires those skills even more...& more.

All I can think of is sorry- no short cuts.
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:iconhg-project:
~hg-project Sep 14, 2012  Student General Artist
Yup! I understand this a bit more now. I've actually talked to my professors a bit ago and they were a lot more open-minded than I anticipated. Which was pretty awesome!

Thank you for taking the time to answer--and haha that's right! There are NO short-cuts. Not just in art or career, but life in general!!
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:iconfluttergirl7:
If you want to go into a specific field, such as animation, really, the best thing to do if you are already skilled at it is to skip the schooling and intern for an animator or whatever you are chasing. It will take 2-4 less years to get started, cos even if you do get the schooling, you'll still have to start as an intern. If you are just wanting to do peices and get into a gallery, start small...I'm starting at a comic store that has a small art gallery. I plan to try and get my stuff displayed at Kid Robot next, then you just work your way up to bigger and bigger galleries.
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:iconhg-project:
~hg-project Sep 14, 2012  Student General Artist
Ahhh it's too late for me! I can't drop out of college now, haha. :'D

Start small huh? All right, I can do that! (I hope)
Also, congratulations! And good luck!! ^^
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:icontbagr:
~TBagr Sep 10, 2012  Student
start smoking/drinking or both
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:iconhg-project:
~hg-project Sep 10, 2012  Student General Artist
HAAA
Good one!!
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:iconglori305:
Getting a fine art degree will get you the skills you need to branch out to other areas. Remember 100 years ago, there were no animators (actually the earliest animation is more than 100 years old, but not the stuff you are talking about) the first animators were fine artist first, and translated it into the silver screen, then the television.

You can develop skills like storyboarding out of class. Your portfolio should show your skills, the more diverse your skills the more likely you will be able to do something that a particular employer would be interested in. But this would not be a diversity of subject matter, but skills, pen and ink, painting, digital work, 3-D modeling, as much varity as you can show, and still have a high level of skills.
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