So does anyone else do the inverse view thing? Sometimes an image can look flawless, but once you flip the entire view horizontally, everything basically goes to shit.
It makes me really ocd. The only way I was able to achieve symmetrical perfection when drawing a 0 degree face (looking directly at you) is by using a lame ol' copy-paste. Profile views typically don't share this problem, and 3/4 views are not as bad though the problem still persists.
I would ask people "how on earth can you draw with such symmetrical perfection!?" but then I'd answer my own question.
So lets get to a point on this thread: Do you use the inverse view technique to double check? Some people say that art must look good when it's normal, flipped, upside down, etc. If not, what do you do to achieve symmetrical perfection, or do you just ignore the aspect altogether?
I flip horizontally constantly when I'm drawing things, especially faces. I even try to do it traditionally using a mirror to check out where the proportions are going. It drives me nuts when I see how screwed up things are even though they looked great, and then you've got to spend so long flipping and reflipping trying to get things looking proper.
I find a lot of times I think I've done a symmetrical pose and when I flip it, their shoulder is like sliding off the page and their body is lopsided. Drives me NUTS. But I suppose it's better than having other people immediately notice my screw ups; at least I get a chance to fix them this way. I also find that taking a break from an image, not looking at it for a few hours/days, and then coming back to it later will make bad parts really apparent. I try to wait before uploading anything I consider "finished" because sometimes I start to notice that part of it isn't rendered properly or I left a really obvious mistake in. I get so attached to certain tiny parts of images that I forget the rest.
I can't do the symmetrical thing well either, but I find I'm better at it than 3/4. With 3/4 I always seem to have one eye too high, too small, wrongly angled, unfocused, etc. With symmetry I just flip a lot and it's okay. My style doesn't lend well to the copy+paste method (also I think it's kind of cheating and doesn't help me learn), so I don't bother with it.
So basically I just kind of draw symmetry as best I can using the flip-super-frequently method. I accept that it's not going to be perfect, but hopefully I learned something.
It makes me really ocd. The only way I was able to achieve symmetrical perfection when drawing a 0 degree face (looking directly at you) is by using a lame ol' copy-paste. Profile views typically don't share this problem, and 3/4 views are not as bad though the problem still persists.
I would ask people "how on earth can you draw with such symmetrical perfection!?" but then I'd answer my own question.
So lets get to a point on this thread:
Do you use the inverse view technique to double check? Some people say that art must look good when it's normal, flipped, upside down, etc. If not, what do you do to achieve symmetrical perfection, or do you just ignore the aspect altogether?