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February 9, 2013
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How do you layout your soon-to-be art?

:iconsucao:
Sucao Featured By Owner Feb 9, 2013
I use illustrator and it's perpective grid to lay out my artwork. It helps tremendously for the 2 point and 3 point perspective. Curious what everyone else uses and why.
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:icondamaimikaz:
DamaiMikaz Featured By Owner Feb 15, 2013  Hobbyist Digital Artist
I just make a sketch with simple shapes on a small canvas. I might put in some rough black&white shading, to get a better view on how the composition works out.
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:iconwezenbeesje:
wezenbeesje Featured By Owner Feb 14, 2013  Professional General Artist
I just start with simple shapes and if I like the composition I add the details.
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:iconegypturnash:
egypturnash Featured By Owner Feb 11, 2013  Professional Digital Artist
1. Doodle figures in whatever action needs to be happening.
2. Rough out background composition to support/frame the figure.
3. Fake some perspective.

Or if the setting is the main point of the drawing, I'll rough that in first and fit whatever figures may need to be there into the perspective.

I use Illustrator all the time but I don't think I've ever touched its perspective grids. I'll draw stuff flat on and out it in perspective with a distortion mesh + free perspective transform d the mesh, though!
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:iconsucao:
Sucao Featured By Owner Feb 14, 2013
Hahaha I think that 1-3 are the way that most people do it! Sorry for the late reply.
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:icondanceswithdogs:
danceswithdogs Featured By Owner Feb 11, 2013   Digital Artist
The perspective grid method is very good when you learn how perspective works with the basic shapes.. You'll learn it fairly quickly by constructing the perspective a few times using the vanishing points.

With a little bit of practise, it's not difficult to use the perspective grids in figure drawing or backgrounds.

Unfortunately, many painting tools do not support them, but you can construct them fairly quickly by using 3d workstation software, such as Blender.

Of course, you could also construct the whole perspective setup using a 3d application, but that's a rather slow process.
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:iconsucao:
Sucao Featured By Owner Feb 11, 2013
yes I agree that it can be a laborous process. I like the perspective grid in illustrator, but I understand that not everyone has that and it might not be for everyone. Thanks fot the comment danceswithdogs.
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:iconachipps:
achipps Featured By Owner Feb 10, 2013  Hobbyist Digital Artist
I just use a small canvas in Photoshop.

I just draw what ever I imagine and it will look like a speed painting. I save my stuff in an Idea folder so I can look through later, and see what is best to bring to life.

I do my best to make it look like a photo, so people could think that everything I draw really exist. That is why I call it, bringing it to life.
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:iconspudfuzz:
Spudfuzz Featured By Owner Feb 10, 2013  Hobbyist Digital Artist
I just use the typical construction method for figures then set up a vanishing point for a background.
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:iconsucao:
Sucao Featured By Owner Feb 10, 2013
Do you use software or freehand for that? The trouble I found with free hand is that I can't reach beyond the limits of the paper, so it became a drag to measure everything out to vanishing points far off the page. (I am not good enough to eyeball it)
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:iconspudfuzz:
Spudfuzz Featured By Owner Feb 10, 2013  Hobbyist Digital Artist
Software is always better in my opinion especially for environments. Even if it's architecture or nature, the world is going to look very straight on the horizon (or curved if it's higher up/ perspective), and as such the more accurate your guidelines are to the vanishing point, the more realistic your environment is going to be. I use sai to paint myself so I use it's "line" tool for this.
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:iconsucao:
Sucao Featured By Owner Feb 10, 2013
Interesting. Does that take a long time to stretch to all those vanishing points with everything in the scene? Have you gotten pretty quick at it?
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:iconlittle-owlette:
little-owlette Featured By Owner Feb 10, 2013  Professional Digital Artist
I have a bad habit of focusing too much on the figures instead of the painting as a whole. I start off by drawing in the figures and then thinking about the environment they might be in and sketching that out in a similar fashion.

I would really like to start out with perspective grids, as I have done it a few times in the past and it's helped immensely. It just takes so much time, as I usually have to do it by hand.

I know I need to work more on viewing my paintings as a whole rather than foreground/figures/background separate components, but it's a struggle...
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:iconsucao:
Sucao Featured By Owner Feb 10, 2013
Yes absolutely. With anything though, the more you practice it the faster you get. I bet you can get it down quickly after just a couple of them. This has tremendously helped my art look more like art, and less like novice sketching.
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:iconlittle-owlette:
little-owlette Featured By Owner Feb 11, 2013  Professional Digital Artist
Yes, you're absolutely right.. just gotta keep after myself to practice practice practice! :giggle:
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:iconsucao:
Sucao Featured By Owner Feb 14, 2013
Absolutely!
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:icondragonsong3:
Dragonsong3 Featured By Owner Feb 10, 2013  Hobbyist Digital Artist
I use shapes aswell when I'm drawing stuff, but I don't really use them when I'm drawing backgrounds
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:iconbleachrocks2010:
bleachrocks2010 Featured By Owner Feb 9, 2013  Hobbyist Digital Artist
I just use basic shapes and then build upon those and then my picture starts to take shape form that.
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:iconsucao:
Sucao Featured By Owner Feb 9, 2013
Do you mainly do figures and foreground stuff?
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:iconbleachrocks2010:
bleachrocks2010 Featured By Owner Feb 10, 2013  Hobbyist Digital Artist
Its mainly people and very rarely backgrounds.
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:iconsucao:
Sucao Featured By Owner Feb 10, 2013
Yea that's what I've been doing recently, but I want to try and make full sets. I think it'd take a lot more.
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:iconbleachrocks2010:
bleachrocks2010 Featured By Owner Feb 10, 2013  Hobbyist Digital Artist
Yeah
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