I select the primary colours for the foreground, midground and background, and block out basic shapes on their respective layers. Then I just shade them by clipping the rest of the layers on top. (Remember that colours get lighter and more desaturated the further away they are). Also when you're applying your secondary colours try to work as zoomed out as possible so you don't fixate on details, you can define the focal points in your image further when you ad your tertiary colours, but your primary and secondary colours will do most of the work establishing a general sense of depth
Thanks! Hadn't even thought about colour desaturation and depth until you mentioned, being kinda essential for painting, that'll help a lot! I've been one that channel before, never really had a proper look, I'll give it a go
Generally, the less layers the better in landscapes, Though you do sometimes need to separate it into 3 parts - background, foreground and middle ground. The reason behind having few layers is because backgrounds need to have something called atmospheric perspective, which lets in the feeling of depth into an otherwise flat-looking painting. This is usually done by blending in the farthest parts with the color of the sky, and it's very hard to do with a lot of layers.
To make a building look crisp use the lasso tool and draw inside it or inverse selection and paint over the excess paint from the color sketch.
If your PS has layer folders, use them to sort out the layers with specific elements and their shading. It helps a lot. Also, clipping layers are reeeeeally convenient, mess around with them for a bit and I think you'll see why
Since it's in my clipboard anyway, have a very useful painting tut: [link]
Well, you have to really think about what 'layering' is-
In a sense, yes, they do layer, just as you would layer in a traditional art piece- put down one color, put down another, etc.
But whether they use the layer tool is up to them, and really doesn't matter. When you get down to it, the layer tool really just makes it easier for you to add and subtract things.
Those crisp edges come from experience, the tool you use, and the resolution. You do your work big, at 300 ppi, and yeah, you zoom in. One of the main advantages to digital art is that you are no longer constrained by size. You can work at a scale that, in traditional art, would have to be gigantic.
Yeah, I was worried I'd have to do it all on one layer but wanted the clarity of doing it on layers (knowing that I could revert back). Good to know about the ppi, I've been working at 70. Thanks for the help!